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Deadly Premonition: Director's Cut Review | The Game Scouts

Added: 06.05.2013 16:17 | 17 views | 0 comments


Tin Salamunic: Deadly Premonition is ugly, broken, confusing, dementedand also one of the most extraordinary experiences of the decade. It disregards all conventional quality standards and plays by its own rules. Its juvenile and careless, yet provoking and immersive. It fails as a traditional video game, but succeeds as a work of fiction. How much of its absurdity is intentional remains unclear, but this exceptionally orchestrated disaster has to be judged on its own merits. As one of those rare cases where the failures emphasize the strengths, Deadly Premonition achieves its individuality by being the Ed Wood of gaming its so bad (well, more like odd) that its brilliant. Originally released as an Xbox 360 exclusive, Deadly Premonition has garnered a cult following and the reviews have been amusingly split amongst critics. While many despised the near broken gameplay and nauseating visuals, others praised its unique ruggedness as the holy grail of this generation. The Directo...

From: n4g.com

N4G Radio 5/06/2013

Added: 06.05.2013 14:19 | 8 views | 0 comments


This week the guys pack the house and become the Masters of Mohan. Hosts: Ken McKown Jason Gambrel Ryan Wombold Justin Testa Drew Leachman John Whitehouse Dave Payerle Games Covered: Deadly Premonition: Directors Cut Far Cry 3: Blood Dragon Poker Night 2 Soul Sacrifice Surgeon Simulator 2013 Injustice: Gods Among Us And more

From: n4g.com

Review: Deadly Premonition: The Director's Cut is still so bad it's good | Gamezone

Added: 06.05.2013 4:18 | 5 views | 0 comments


The Director's Cut of Deadly Premonition is a trashy good time, with the minor improvements needed to make it gain a new audience on the PS3, but not enough of a stretch that we've forgotten just how "bad good" it really is. If you're in the mood for something unique or are looking for something absurd to kick back with over a weekend, this might be just what you need.

From: n4g.com

Game Guys review - Deadly Premonition: The Director's Cut

Added: 05.05.2013 12:18 | 11 views | 0 comments


When Deadly Premonition, a paranormal murder mystery, released in 2010 on the Xbox 360 it raised some eyebrows at the game was unlike the majority of titles released on the console. It was slow moving and features a strong narrative rather than the intense survival-horror action found in games like Resident Evil and Silent Hill. Three years later, the game returns as in the form of a Director's Cut on PlayStation 3. It's very much the same game as before, but with a few new features. And while the game looks and plays a little old, it's still bound to raise an eyebrow or two.

From: n4g.com

Deadly Premonition: The Director's Cut Review | Destructoid

Added: 04.05.2013 19:17 | 14 views | 0 comments


Destructoid: "The foundation of Deadly Premonition, the stuff that matters, is still absolutely perfect as far as I am concerned. It is true, of course, that this perfection has been scarred somewhat by the faults found in The Director's Cut, and there's no denying that longtime fans may not be getting what they hoped for in this package. To newcomers or the severely dedicated, however, this is still a bloody great time, and remains one of those games that truly, desperately, must be experienced to be believed."

From: n4g.com

Hands-on: Deadly Premonition - The Director's Cut | XTgamer.de

Added: 04.05.2013 16:20 | 10 views | 0 comments


One of the most special games this generation gets a makeover in form of a Director's Cut for PS3. Let's see if this one holds up to the huge expectations of fans and critics. XTgamer played some hours of the final product and offers a preliminary conclusion.

From: n4g.com

Hands-on: Deadly Premonition - The Director's Cut | XTgamer.de

Added: 04.05.2013 16:17 | 15 views | 0 comments


One of the most special games this generation gets a makeover in form of a Director's Cut for PS3. Let's see if this one holds up to the huge expectations of fans and critics. XTgamer played some hours of the final product and offers a preliminary conclusion.

From: n4g.com


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