Sunday, 13 October 2024
News with tag Publisher  RSS
Lara Croft : Temple of osiris has gone gold

Added: 19.11.2014 19:11 | 10 views | 0 comments


Publisher Crystal Dynamics announced that the Tomb Raider spin-off Lara Croft and the Temple of Osiris has gone gold and is set to launch on December 9 on Xbox One, PlayStation 4, and PC

From: n4g.com

Xbox One sales 'quickly catching up' to PS4, EA executive claims

Added: 19.11.2014 12:36 | 2 views | 0 comments


Publisher expects new-gen installed base north of 25 million units after Christmas.
While PS4 has been the early frontrunner in the new-gen console sales race, a senior EA executive claims Xbox One is quickly closing the gap on Sony's system.

From: rss.feedsportal.com

Ubisoft previews next Assassin's Creed Unity patch

Added: 17.11.2014 11:55 | 4 views | 0 comments


Publisher lists main areas it's focusing on in third game update.
Ubisoft has provided an overview of the improvements and fixes set to be included in the third Assassin's Creed Unity patch.

From: rss.feedsportal.com

Sony's Adam Boyes Thanks PS4 Gamers Devs; Promises "More Great Content Constant Improvements"

Added: 16.11.2014 14:11 | 3 views | 0 comments


With the celebrations for the birthday of the PS4 in full swing, its also time to give thanks, and Sony Computer Entertainment VP of Publisher Developer Relations Adam Boyes, who is also the man who brings us all those third party games on Sonys new console, took a moment to thank both gamers and developers playing and working on the platform.

From: n4g.com

Darkness Within: In Pursuit of Loath Nolder Available Now on Steam

Added: 14.11.2014 12:11 | 5 views | 0 comments


Publisher Iceberg Interactive and Turkish development studio Zoetrope Interactive are happy to announce that a revamped version of their H.P. Lovecraft-inspired point-and-click horror adventure Darkness Within: In Pursuit of Loath Nolder (PC, 2007), will be released on the Steam platform later today.

From: n4g.com

Infinite Jump Glitch Makes Sonic Boom Beatable Within an Hour

Added: 13.11.2014 11:14 | 0 views | 0 comments


A major bug found just one day after the release of has published a video of a sub-hour completion on his channel, which you can see below. Parax0 says "this is my third playthrough ever so I didn't practice much and there's loads of mistakes and optimizations possible".

It is not clear how the infinite jump oversight had made its way through both Sega and Nintendo's quality assurance tests.

Publisher Sega did not issue review codes for Sonic Boom: Rise of Lyric, meaning that critics have yet to assess the game.


From: www.gamespot.com

Infinite Jump Glitch Makes Sonic Boom Beatable Within an Hour

Added: 13.11.2014 11:14 | 0 views | 0 comments


A major bug found just one day after the release of has published a video of a sub-hour completion on his channel, which you can see below. Parax0 says "this is my third playthrough ever so I didn't practice much and there's loads of mistakes and optimizations possible".

It is not clear how the infinite jump oversight had made its way through both Sega and Nintendo's quality assurance tests.

Publisher Sega did not issue review codes for Sonic Boom: Rise of Lyric, meaning that critics have yet to assess the game.


From: www.gamespot.com


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