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From: www.gamesradar.com

Dying Light (PlayStation 4) Review - Push Square

Added: 02.02.2015 2:10 | 4 views | 0 comments


Push Square: "Dying Light starts out disappointing, but once you allow its brand of undead action to circulate your bloodstream, it can be difficult to put down. The storytelling is expectedly lacklustre, but with some 40 hours' worth of quests to complete, this is the type of title that's made for kicking back in co-op and culling corpses to your heart's content. The best thing about it, though, is that it gets better as the time flies by."

From: n4g.com

Star Wars: Battlefront Aligned With Episode VII, Getting Big Marketing Push [Update: Concept Art Revealed]

Added: 29.01.2015 21:30 | 1 views | 0 comments


[Update] Hungry for some fresh info on Star Wars: Battlefront? Well, the folks over at DICE and Electronic Arts have released a brand-new piece of concept art, courtesy of IGN.

Check it.

From: www.gamerevolution.com

Snow Moto Racing Freedom Chills Out on PS4 Next Year

Added: 29.01.2015 4:10 | 0 views | 0 comments


Push Square: "Ever since the excellent MotorStorm: Arctic Edge, there's been a distinct lack of snow-based racers on PlayStation platforms but fortunately, Swedish studio Zordix is aiming to rectify that with Snow Moto Racing Freedom. Due out on the PlayStation 4 in 2016, the chilly affair appears to be an updated edition of the developer's middling Nintendo 3DS title from a few years ago, and promises tournaments, online play, and the "next generation in snow simulation". Frozen, eat your heart out."

From: n4g.com

Fantastic Journeys is Pure Candy-Colored Jumping Flash-Style Vertigo | Hardcore Gamer

Added: 29.01.2015 0:10 | 2 views | 0 comments


Of all the words in Fantastic Journeys Kickstarter, Inspired by Jumping Flash are the ones that matter most. Sonys two PS1 games brought the platformer into 3D in a way that, even today, very few other games care about replicating.

Tags: Flash, Sonic, Puls
From: n4g.com

The Witcher 3: Wild Hunt monster killing in 8 easy steps

Added: 28.01.2015 22:00 | 7 views | 0 comments


Witchers are born and bred to do one thing: kill all those nasty monsters that are waiting to chew the faces off unsuspecting peasants and disembowel cocky soldiers. The cat-eyed sword masters are basically super-exterminators, and in The Witcher 3: Wild Hunt, taking down horrific beasts is good business. As Geralt of Rivia, you'll run into plenty of locals with problems only a witcher can solve, but going out and battling a Gryphon or Noonwraith is no Sunday afternoon cup of tea. You're going to have to put in work if you want to get paid.

I've hunted a few of these scourges in The Witcher 3, and let me tell you, the Witcher series approaches monster hunting like no other game. Hunting and killing a vicious animal or spectral creature is no easy task. There's a process for uncovering the weaknesses of your prey and confronting it in battle. Let me teach you the ways of the hunter, so that when you finally get a chance to jump back into Geralt's boots, you don't accidentally become some hungry creature's next meal.

The first step in getting paid to kill things is finding a person willing to pay you to kill things. When you walk into a town, you can go door to door searching for townsfolk with monster problems, or simply find a job posted on the town's notice board. Once you find your potential customer, it's time to meet them in person.

Mind you, the person asking for help isn't your basic questgiver offering gold and a new item for completing a task. These people have real motivations behind wanting a creature killed. Maybe this thing ate a family member and they want revenge, or the monster could be blocking a family's only source of water. Whatever the case may be, sometimes you can haggle for bigger rewards, depending how desperate they are. But be careful. Push too hard and they won't work with you at all.

Once you have your agreed-upon reward lined up, it's time to start the investigation. Yes, an investigation. Many times your client doesn't know the exact location of the beast or even what it is. They just know that "there's something scary out there." So, as a brave witcher, you need to find out the nature of your quarry, and you'll find many of your first clues from the local populace.

The world is filled with people, and people see things. Eyewitness accounts are your best bet in finding out what you're dealing with. In the case of my hunt for a gryphon, I spoke with a hunter who discovered a group of soldiers the creature had thoroughly gnarled on. He led me to the spot of the beast's bloody feast, which enabled me to continue my search.

Okay, we know there's a gryphon out there, but what type of gryphon is it? Is it male or female? Are there more than one? Why is it killing people now when it was perfectly peaceful before? Each hunt presents lots of different questions, and discovering the answers creates an interesting side story. Some of these answers can be found in the Wild Hunt's version of a crime scene. That squad of soldiers I mentioned earlier? Their brutal deaths left a bunch of clues behind.

Using your witcher senses to scan the area will reveal the events of the attack, trails to follow, and possible monster weaknesses. In the case of the gryphon, I followed the beast's tracks to for find out what it'd been doing before the attack, only to find a dead female gryphon, and a really big, burned down nest. Turns out there's a Royal Wing gryphon on the loose that's royally pissed about people killing his girlfriend and burning his house. Right, now we know exactly what we're fighting. Time to hit the books.

Yes, you're going to have to read in The Witcher 3. There are no tooltips, or compass markers showing you exactly where to get item A to use to kill a monster. You have to figure that out on your own by reading the bestiary. Sometimes Geralt will know the details of well known monsters off the top of his head, adding a bestiary entry into the menus for you to read and get acquainted with. Other times you need to seek outside help.

Books are useful items in The Witcher 3, but you may have to save up to afford them. Local merchants will sell books detailing the monster in question or occasionally, townsfolk will be able to give you a few details that will help you bring down the beast. Think of research as piecing together a boss guide. The books tell you what type of sword oil to rub on your weapons, what bombs the creature is weak against, and what potions will protect you from its abilities. But they also tell you how you should fight your prey. For example, fighting a noonwraith requires you to place a Yrden sign to force it into a physical form and toss a special bomb to stun it, then you're free to slash it with your wraith-oiled silver sword. Try the battle any other way and you're going to have some trouble.

Finding the weaknesses of a monster will often set you on a search for specific bomb and potion recipes, and getting all those details correct will definitely help you kill the beast. But then there are cases in which the creature can't be killed, like say, when you're hunting a noonwraith (because it's already dead). What do you do then?

These quest-specific situations bring additional branches to the questline. In the case of the noonwraith, I had to find an item that the ghost was attached to - a necklace a murdered woman wore at the time of her brutal death and the reason why she decided to hang out in spirit form. This involved searching an old, abandoned town, jumping down a well, and recovering a rotten corpse. Not the most glamorous of jobs, but at least the wraith won't return when I lay her necklace and body to rest (after I kick her ass).

We're almost there. It's nearly time for the final confrontation. But before you jump into the deep end and bring silver sword to flesh, bone, or ectoplasm, there are preparations to be made. Everything comes into play when you're facing a dangerous beast. Before a fight, witchers drink potions to increase their strength and build immunities. I mean, it would make things easier if you were unaffected by the poison a monster spits in your face, right? Potions let you do that.

Once you have your bombs lined up, potions gulped, and swords oiled, there are even more options to use. Traps can give you a huge advantage in battle. You just need to set them up before you summon your prey and the fight begins. Even the time of day can play into a battle. Noonwraiths are called noonwraiths for a reason. They are strongest around lunch time, so it's better to face them at night. Once again, it pays to read that bestiary.

All of our time and effort culminate in this one battle. You've read about its weaknesses, you have the tools to exploit them, and you and Geralt are jacked up Mountain Dew and potions, respectively. Place your lures and the battle is on. Be careful though. You might have the knowledge, but you still need the skills to win the fight.

Even with all of the advantages of the bestiary and preparation, each monster battle is still a challenge. It doesn't take many slashes from a gryphon claw to gut a witcher. Time your attacks carefully, use your sign magic, and don't forget about your traps, and you just might survive.

You killed it! Time to reap the rewards of your long and arduous hunt. Not only do you get a hefty payout for ridding a town of a menace, witchers know how to chop up monsters and make use of their helpful bits. First you get trophies, which make nice decorations and give you a stats boost, then there's all those extra entrails you can use in armor crafting and potions. Mmmm. Delish.

I bet you weren't expecting the side quests in The Witcher 3: Wild Hunt to be so intricate, huh? That's right, monster hunts usually aren't part of the main story! Impressed? Let me know your thoughts about hunting monsters in the Wild Hunt or just in games in general by leaving a comment below.

Want even more on the Witcher 3? Check out our

Review: Puyo Puyo Tetris (DarkZero)

Added: 28.01.2015 11:10 | 4 views | 0 comments


Thomas McDermott: "The advent of digital downloads, combined with easy to setup multi-region accounts, means I have not felt the urge to import a game in years. If something niche pops up, there is usually now an easy way to get your hands on it. If all else fails, with some patience, a kind publisher should bring even the nichest of games to your chosen region at some point. Life always finds a way. Thinking back, it has been almost 10 years since I looked to the import scene to nab a game - with Osu! Tatakae! Ouendan (a Japanese DS exclusive), the last import I made that comes to mind."

From: n4g.com

Can You Relate to Any of These PlayStation Memories?

Added: 27.01.2015 6:10 | 2 views | 0 comments


Push Square: "If you're reading this, then there's a good chance that you grew up making PlayStation memories. The problem with these, though, is that they can't easily be shared. Fortunately, Sony has teamed up with Studio Output and Found Studio to produce an animated video based upon Tweets posted by gamers all around the globe including one Greg Miller of Kinda Funny fame."

From: n4g.com

Guide: How to Survive the Spencer Mansion in Resident Evil HD Remaster on PS4, PS3

Added: 25.01.2015 22:10 | 9 views | 0 comments


Push Square: "If you joined Capcom's survival horror series with its action packed fourth instalment, then you're in for a rude awakening in the recently released Resident Evil HD Remaster. While titles like Outlast and Alien Isolation have plotted a return to the more classical type of video game terror, they're still significantly more accessible than the Japanese publisher's re-released masterpiece. While we're not going to walk you through the game here there are plenty of other outlets doing just that we have got some tips that should help you during your time in the spooky Spencer Mansion. Pay attention, survivors they don't even drop this kind of intel during a S.T.A.R.S. training drill."

From: n4g.com


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