Wednesday, 20 November 2024
News with tag Salon  RSS
Price and Pre-Sales Confirmed for Smach Zero, the Steam-Based Handheld

Added: 11.08.2015 7:59 | 9 views | 0 comments


Pre-sales for the first Steam OS-operated portable console open soon.

From: www.ign.com

Portable Steam Machine Smach Zero Price, Pre-Sales Announced

Added: 09.08.2015 21:18 | 17 views | 0 comments


The first hand-held Steam console gets new pricing and pre-order info at this year's gamescom

From: n4g.com

Everybodys Gone to the Rapture Is 4-6 Hours Long, Not Going Physical Unless Sales Are High

Added: 09.08.2015 15:18 | 5 views | 0 comments


Everybodys Gone to the Rapture developer The Chinese Room has replied to one of their fans when he asked about how long the game will offer in terms of exploration.

Tags: Gods, Salon, House, Roll
From: n4g.com

Low PS4 Sales in Japan Combined with Success in the West Are Pushing Japanese Devs to Localize Games

Added: 09.08.2015 14:18 | 4 views | 0 comments


With the PS4 generation a lot of Japanese developers and publishers like Koei Tecmo, Bandai Namco or even Sega have started to localize their games for the western market. One of the reasons behind that, is that the PS4 isn't selling that well in Japan just yet.

From: n4g.com

Willing to take risks is a bedrock value for Nintendo, says company EVP

Added: 07.08.2015 17:18 | 2 views | 0 comments


Nintendo is a company that takes risks, innovates, and experiments with new ideas to further enhance the experience the gameplay experience for the player. Their most recent game risk was Splatoon, and that turned out quite well for the company. While speaking with Examiner.com, Scott Moffitt, Executive VP of Sales at Nintendo of America, explained to us how risk makes Nintendo who they are: a company willing to try new things and give gamers new forms of gaming.

From: n4g.com

Why Nintendo wont annualize franchises like Mario Kart and Super Smash Bros.

Added: 06.08.2015 21:18 | 6 views | 0 comments


Curious as to why Nintendo doesnt annualize their franchises like other publishers, Examiner.com spoke with Scott Moffitt, Executive VP of Sales at Nintendo of America. Moffitt also details how the company can make use of downloadable content to keep games feeling new and fresh instead of annualizing their games.

From: n4g.com

Disney Infinity Sales Struggling To Maintain Momentum

Added: 06.08.2015 5:30 | 10 views | 0 comments


Article: Disney Infinity Sales Struggling To Maintain Momentum

Disney Interactive revenue falls by $58 million

From: www.nintendolife.com

Player 3 Podcast Episode 39: Nintendo's Future, Halo 5 Split Screen, and Female Protagonists

Added: 05.08.2015 22:18 | 7 views | 0 comments


This week on Player 3 Podcast the guys talk about what the future might hold for Nintendo, why Halo nixed split screen, and why having female protagonists in games is an awesome thing. 3:55 - Releases of the Week 11:09 - Fallout 4 Special Edition 21:00 - Female Protagonists 31:50 - Halo Split Screen 42:55 - Death of Consoles 47:30 - Sony Sales and Nintendo's Future 1:12:55 - No Man's Sky VR 1:19:21 - EA Sales Numbers 1:25:25 - New Battlefield 1:29:10 - Rocket League DLC 1:34:00 - RQotW - Conspiracy Theories

From: n4g.com

Star Wars Battlefront's 'Fighter Squadron' Mode Revealed

Added: 05.08.2015 9:45 | 4 views | 0 comments


In Battlefont's new Fighter Squadron Mode, the Millennium Falcon and Salve I can go toe-to-toe.

From: www.ign.com

Star Wars Battlefront's 'Fighter Squadron' Mode Revealed

Added: 05.08.2015 9:45 | 5 views | 0 comments


In Battlefont's new Fighter Squadron Mode, the Millennium Falcon and Salve I can go toe-to-toe.

From: www.ign.com


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