Monday, 18 November 2024
News with tag Screens  RSS
Megadimension Neptunia­ VII Revealed, First Screens Unveiled

Added: 08.09.2015 17:58 | 26 views | 0 comments


Go beyond HDD mode and take the power of Gamindustri#039;s CPUs to the next level in NEXT mode

Tags: First, Screens
From: www.gamershell.com

Tom Clancy#039;s EndWar Online Beta Underway, Screens Unveiled

Added: 08.09.2015 16:22 | 37 views | 0 comments


Ready your troops for battle

From: www.gamershell.com

A House of Many Doors Kickstarter and Steam Greenlight Campaigns Underway, Screens and Video

Added: 08.09.2015 13:56 | 28 views | 0 comments


Explore the House, a parasite dimension of cities and secrets

From: www.gamershell.com

Broken Sword 5: The Serpent#039;s Curse Released on Xbox One and PS4, Launch Screens and Video

Added: 05.09.2015 21:13 | 42 views | 0 comments


Revolution is working on bringing George and Nico#039;s latest adventure to next gen consoles

From: www.gamershell.com

Hyperspace Pinball Steam Version Dated, Screens and Video

Added: 04.09.2015 22:09 | 54 views | 0 comments


A new video game that combines the game play of pinball with arcade shooter mechanics launched on the Desura game distribution network

From: www.gamershell.com

Monster Hunter Stories Will Bring Its Own Brand of Turn-Based Battling to 3DS

Added: 04.09.2015 1:05 | 53 views | 0 comments


Article: Monster Hunter Stories Will Bring Its Own Brand of Turn-Based Battling to 3DS

Screens and concept art paint a pretty picture

From: www.nintendolife.com

Monster Hunter Stories Will Bring Its Own Brand of Turn-Based Battling to 3DS

Added: 04.09.2015 1:05 | 40 views | 0 comments


News: Monster Hunter Stories Will Bring Its Own Brand of Turn-Based Battling to 3DS

Screens and concept art paint a pretty picture

From: www.nintendolife.com

Kojima Responds To Konami By Placing More Than 60 Credit Screens in MGSV: The Phantom Pain

Added: 03.09.2015 19:21 | 12 views | 0 comments


GameRevolution: "The breakup between Konami and famed Metal Gear creator Hideo Kojima is one that was not only controversial, but unfortunate. With it, the Kojima era of Metal Gear has come to a close. Given the occasion, one would think that Konami would go out of its way to promote the wizardry that Kojima and the staff at Kojima Productions conjured to make one of the highest rated games of all-time. Negative. Instead, it made a strong effort to remove any labeling referencing either party, from the game box to marketing material. Kojima has always been clever. His response to the ordeal couldn't possibly be any better. Comprised of multiple chapters each with several episodes, MGSV: The Phantom Pain is formatted like an episodic tale. Think of it as being a multi-episode television show, with the action sandwiched between an introduction and conclusion, each filled with credits to introduce viewers to who was behind the production."

From: n4g.com

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain

Added: 03.09.2015 18:49 | 33 views | 0 comments




The breakup between Konami and famed Metal Gear creator Hideo Kojima is one that was not only controversial, but unfortunate. With it, the Kojima era of Metal Gear has come to a close. Given the occasion, one would think that Konami would go out of its way to promote the wizardry that Kojima and the staff at Kojima Productions conjured to make one of the highest rated games of all-time. Negative. Instead, it made a strong effort to remove any labeling referencing either party, from the game box to marketing material.

From: www.gamerevolution.com

Kojima Responds To Konami By Placing More Than 60 Credit Screens in MGSV: The Phantom Pain

Added: 03.09.2015 18:18 | 14 views | 0 comments


GameRevolution: "The breakup between Konami and famed Metal Gear creator Hideo Kojima is one that was not only controversial, but unfortunate. With it, the Kojima era of Metal Gear has come to a close. Given the occasion, one would think that Konami would go out of its way to promote the wizardry that Kojima and the staff at Kojima Productions conjured to make one of the highest rated games of all-time. Negative. Instead, it made a strong effort to remove any labeling referencing either party, from the game box to marketing material. Kojima has always been clever. His response to the ordeal couldn't possibly be any better. Comprised of multiple chapters each with several episodes, MGSV: The Phantom Pain is formatted like an episodic tale. Think of it as being a multi-episode television show, with the action sandwiched between an introduction and conclusion, each filled with credits to introduce viewers to who was behind the production."

From: n4g.com


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