Randy and Lawrence get the opportunity to talk with Red Fly Studio's Lead Designer of TMNT: Out of the Shadows, Chris Frechette.
Wanna learn more about the brawler-finale to Summer of Arcade? Chris talks about bringing the fearsome foursome back to the audience it originated with, as well as Red Fly Studio's desire to pack a ton of value into the downloadable title. Great interview with a guy who genuinely enjoys the material. Enjoy!
Jacob Ross at Save/Continue writes:
"In some 16-plus years of gaming, there have been very few games that have reduced me to tears, partially due to the fact that my model was not programmed have feelings. I recall a preteen version of myself bawling over Shadows plunge down to earth in Sonic Adventure 2s final moments, and yes, Im man enough to admit it.The ending of Skies of Arcadia and certain moments in Valkyria Chronicles always get me a bit worked up, and more recently one of the route endings in Virtues Last Reward had me glassy-eyed and dazed for the rest of the night. I may have even shed a red-white-and-blue tear when world-hero and 50-mission Ironman vet Andrei Atlas Kusnetsov saved humanity in XCOM. Hes Russian, so thats doubly impressive.
Gone Home is not one of those games."
Spiritual successor to Eternal Darkness less than halfway to funding target.
With less than 24 hours left in its Kickstarter campaign, Shadows of the Eternal is finding itself well short of its $750,000 target, nabbing only $312,000 in pledges so far.
Shadows of the Eternal--which had been billed as the spiritual successor to the critically revered over "new and exciting opportunities", according to developer Precursor Games.
Shadow of the Eternals is a single-player, third-person action adventure game with horror elements that is said to span 8 to 10 hours. It is in development using Crytek's CryEngine 3 for the PC and Wii U, and the PC version will be DRM-free.
Shadow of the Eternals is scheduled to launch by October 2014. For more, check out GameSpot's interview with Precursor Games founder Denis Dyack.
Spiritual successor to Eternal Darkness less than halfway to funding target.
With less than 24 hours left in its Kickstarter campaign, Shadows of the Eternal is finding itself well short of its $750,000 target, nabbing only $312,000 in pledges so far.
Shadows of the Eternal--which had been billed as the spiritual successor to the critically revered over "new and exciting opportunities", according to developer Precursor Games.
Shadow of the Eternals is a single-player, third-person action adventure game with horror elements that is said to span 8 to 10 hours. It is in development using Crytek's CryEngine 3 for the PC and Wii U, and the PC version will be DRM-free.
Shadow of the Eternals is scheduled to launch by October 2014. For more, check out GameSpot's interview with Precursor Games founder Denis Dyack.
Genevieve at Skewed and Reviewed got some hands on time with the new Castlevania game as well as spoke with Dave Cox, producer of Castlevania: Lords of Shadow 2.
Genevieve at Skewed and Reviewed got some hands on time with the new Castlevania game as well as spoke with Dave Cox, producer of Castlevania: Lords of Shadow 2.