4Player-"Killer is Dead, Suda51's newest creation has all the style you would expect from the man responsible for games like Lollipop Chainsaw, Shadows of the Damned and Killer 7 -which many are considering this the spiritual successor of- but there is one important difference that sets this game apart from at least a few of those titles. Namely, the fighting and core mechanics are stellar, well polished and well designed. You heard me...and I haven't even been drinking yet.
411mania writes:
Do we like the XBox One's used games approach? Did we expect that the PS4 would have different used game and online policies than the XBox One? Will Shadows of the Eternals eventually see a release? 411s Dan Watson and Todd Vote debate these topics and this weeks Fact or Fiction: Games!
Like his younger brother, Michelangelo, Donatello isnt particularly aggressive. More scholarly and contemplative than his Turtle brethren, Donnie prefers to think problems through rationally, looking for solutions that avoid unnecessary fighting. Donatello is slower than his brothers on the battlefield but also far more methodical.
EA Games Label president says communicating the future of the publishing label wasn't "particularly well executed on our part."
EA has said that, , its EA Partners publishing label isn't closing down.
"I understand why you might believe that," said EA Labels president Frank Gibeau about whether the Partners program had been closed. "I don't think the communication of that has been particularly well executed on our part."
Gibeau says that job cuts in the EA Partners team were due to there being more staff than there were projects, and that EA was focusing on internal development during the transition to Xbox One and PlayStation 4.
"We are absolutely open for business to partner with developers out there," said Gibeau. "In fact on mobile, as an example, with our Chillingo team, we just published three games this week. On the console front, honestly, when you're in a transition, you tend to focus in on your internal titles and put most of your attention there and most of your capital to make sure you get your studios positioned and configured for that. So we're definitely looking to do that."
"We had, frankly, too much capacity inside of our EA Partners team to handle more projects than we were in position to want to have right now," he said. "That was what was the scaling back of it was."
"But Partners is open for business," he concluded.
Over the past few years EA Partners has published titles such as Left 4 Dead, Portal 2, Bulletstorm, Shadows of the Damned, Crysis, the Rock Band series, Brutal Legend, and ill-fated MMO APB.