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Star Wars: Battlefront Co-Op Shows the Promise of Fighting an AT-ST With a Friend

Added: 17.06.2015 3:58 | 2 views | 0 comments


After only a couple of minutes with its co-op mode, Survival, playing , Dice’s other shooter franchise. It does not have destruction, nor does it have the same sort of hectic and high-octane atmosphere. Battlefront is, at its core, a Star Wars game, and its enemies, weapons, and sound go a long way to helping it feel like it has a place in the Star Wars universe.

At the end of the demo, I didn’t think that the co-op mode itself was anything special. But the promise of joining up with a friend and taking on an AT-ST and a wave of Stormtroopers together is something I cannot ignore.

You'll be able to play Battlefront's co-op mode either split-screen or online when the game launches on November 17.

From: www.gamespot.com

Kingdom Hearts III Shows Sora at His Most Powerful

Added: 17.06.2015 2:44 | 4 views | 0 comments


"Our goal is, because you are able to obtain world-specific Keyblades after you beat certain worlds, the transformations of each Keyblade will be related to the world you visit," Yasue explained. "We've made each transformation unique to the world.”

Another thing you can expect from Kingdom Hearts III is giant, Shadow of the Colossus-style boss battles. There will be fights against smaller enemies, but some of KHIII's bosses will be gargantuan, allowing Sora greater freedom of movement and room to experiment with attacks--including the new theme-park-ride summon attacks.

"When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element," Nomura said of designing gameplay, "and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new instalment."

He added: "The gameplay mechanic is the skeleton, the root of building the game. As an example of how some concepts come about… the game system in Dream Drop Distance where you switch between Sora and Riku and interchange, that concept fell into place first and then I built the story.”

Kingdom Hearts III still doesn't have a release date. For more details, check out our trailer breakdown below.

From: www.gamespot.com

Kingdom Hearts III Shows Sora at His Most Powerful

Added: 17.06.2015 2:44 | 6 views | 0 comments


"Our goal is, because you are able to obtain world-specific Keyblades after you beat certain worlds, the transformations of each Keyblade will be related to the world you visit," Yasue explained. "We've made each transformation unique to the world.”

Another thing you can expect from Kingdom Hearts III is giant, Shadow of the Colossus-style boss battles. There will be fights against smaller enemies, but some of KHIII's bosses will be gargantuan, allowing Sora greater freedom of movement and room to experiment with attacks--including the new theme-park-ride summon attacks.

"When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element," Nomura said of designing gameplay, "and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new instalment."

He added: "The gameplay mechanic is the skeleton, the root of building the game. As an example of how some concepts come about… the game system in Dream Drop Distance where you switch between Sora and Riku and interchange, that concept fell into place first and then I built the story.”

Kingdom Hearts III still doesn't have a release date. For more details, check out our trailer breakdown below.

From: www.gamespot.com


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