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The Success of Yooka-Laylee Should Serve as a Slap in the Face for Publishers

Added: 04.05.2015 13:17 | 13 views | 0 comments


With Playtonic Games smashing its funding goal on Kickstarter for the old-school inspired platformer Yooka-Laylee, Grab It Magazine discusses what signal this should send to traditional game publishers.

From: n4g.com

Top 10 Fixes for WWE 2K15 PC Crashes, Errors, DLC, DLL, Slow FPS, x64 EXE, Save, Lag, Hulk Hogan Bug

Added: 03.05.2015 9:17 | 9 views | 0 comments


Crash Wiki lists the best fixes for crashes, bugs, errors, and glithces in the latest WWE 2k15 franchise on the PC and Steam.

From: n4g.com

Metal Slug 3 Released on PSN in Europe

Added: 30.04.2015 13:09 | 9 views | 0 comments


The most highly praised title in the series among Metal Slug fans for its refined balance and game volume

From: www.gamershell.com

Slow Down, Bull - GR Review

Added: 30.04.2015 0:00 | 20 views | 0 comments


Like a bull in a china shop.

Insomniac Games’ first foray into PC gaming is a wholly unexpected one. Rather than releasing some sci-fi FPS like , the developer has instead quietly pushed Slow Down, Bull onto Steam, a cuddly, inoffensive puzzle game that will see 50% of its profits being donated to Starlight Children’s Foundation, a charity with the intention of improving the lives and health of children and their families.

From: www.gamerevolution.com

Classic 2D shoot em up Metal Slug 3 hits PS3, PS4 and PS Vita this week

Added: 28.04.2015 14:17 | 5 views | 0 comments


PS Blog: Today we are proud to announce the release of Metal Slug 3, SNKs legendary 2D run n gun action shooting masterpiece, on PS4, PS3 and PS Vita. Its available as a Cross-Buy title on PlayStation Store from tomorrow, priced 11.99. Not only a perfect port of the original NEOGEO game, this new digital version of Metal Slug 3 benefits from numerous PlayStation features such as Trophy support and online co-op, and can be played any time anywhere either on PS4, PS3 or PS Vita via the Cross-Buy/Cross-Save functionality.

From: n4g.com

15 Minutes of Fame: Slow Down, Bull

Added: 25.04.2015 0:17 | 3 views | 0 comments


EB writes: "It might not sound like your typical AAA console developer game, but Slow Down, Bull is not without its merits."

Tags: Slot
From: n4g.com

PS4 Sales Pass 1,400,000 in Japan, as Momentum Starts to Slow Down

Added: 24.04.2015 22:17 | 8 views | 0 comments


The latest Media Create charts combined with historical data reveal that the PS4 has passed another milestone in Japan, achieving total sales of over 1.4 million. To be more precise, 1,409,143 of Sonys console found their way to a loving Japanese home.

From: n4g.com

'Slow Down, Bull' Review | Entertainment Buddha

Added: 20.04.2015 17:17 | 9 views | 0 comments


EB's John Fletcher writes: "Its fair to say that Slow Down, Bull isnt the type of game people normally associate with developers Insomniac Games. After all, the legendary studio behind Ratchet and Clank, Sunset Overdrive and Resistance are more famous for creating new and interesting ways to blow things up then for family friendly fare such as this. So what was the motivation for the genre shift? Well, philanthropy as it turns out."

From: n4g.com

Slow Down, Bull Review

Added: 20.04.2015 17:00 | 3 views | 0 comments


Poor Esteban has a bit of an image problem. The shy, blue bull wants nothing more than to collect vibrant decorations to use in his art to share with the world. Sadly, due to his perfectionist nature, he is never satisfied with anything he creates. That is the conceit of the Insomniac-developed Slow Down, Bull, a game set up to donate half its profits to Starlight Children's Foundation, a charity aimed at improving the lives of children and their families. Slow Down, Bull is an item-collection game with wisdom to share for the overachievers in all of us. It's a fair game, if not an innovative one, pleasant to the eyes, though unfortunately held back in places due to rigid controls and some frustrating level design.

In Slow Down, Bull, you don't control Esteban so much as you guide his direction. The bull dashes forward across colorful 2-D landscapes. You can alter his course only by pressing two buttons which steer him left or right, accessing these buttons either by the clicks of a mouse, or the triggers on a controller. You bounce off walls to gain speed, avoiding dangerous obstacles and wandering creatures that inhabit the worlds, while collecting decorations ranging from buttons to shells and googly eyes--which follow in a floating clump behind him--for Esteban's beloved art projects, all within a time limit. Ramming trees and hedges along the walls causes them to drop decorations as well as stars, which add a multiplier bonus to the items you collect, while picking up random spawning clocks provides a few extra seconds.

Holding down both buttons allows you to charge, but watch that stress level.

Stress is the central element to watch for in Slow Down, Bull. It quickly builds up every time you steer, as well as when you hold down the buttons to briefly charge forward. Reaching the breaking point causes Esteban to become enraged and lose control, sending him on a path of destruction, trampling decorations into useless grey clumps. Hitting one of the many meandering inhabitants scatters your inventory onto the ground. And the inhabitants become impossible to avoid if they're right in front of you when Esteban snaps under pressure. Running straight, bouncing into walls, or splashing into a pool of refreshing water causes Esteban's stress levels to fall back to normal.

The progression in Slow Down, Bull takes its cues from many popular mobile games. As in Vector or Candy Crush Saga, levels are split into sections, each ending in a locked gate. Opening the gate requires you to collect a set number of hoof prints (replacing the more common stars), which are gathered by reaching point objectives during levels. You can collect up to three colored hoof prints in a level. The required number of decorations needed to gather all three is displayed by a progress bar that fills with every payload of collectables dropped into bins that dot each level. Finishing a stage rewards you with a single hoof print, but moving on from a section can require multiple attempts.

In some levels the action gets too hectic, leading to some frustrating moments.

Slow Down, Bull is challenging, though mostly in a positive way. As your bull-steering expertise grows, so too does your ability to gather even more treasured goods. You will begin to notice the areas in levels which promise to yield a high number of trinkets, as well as recognize the best times to turn in your collection of items before returning to nab some stars in order to eventually yield an even larger surplus of decorations. In many of the more well-designed levels, gathering two or even three hoof prints occurs smoothly, leaving you feeling both rewarded and satisfied. However, this isn't always the case.

There are a few levels that are far too trying in their attempt to stop your decoration-collecting schemes, made more difficult due to stiff controls. These stages waste little time swarming their rooms and corridors with vase- and window-carriers, blocking all but the narrowest of escape routes. If you can imagine awkwardly steering a bovine rocket through these obstacles, as you try to gather random souvenirs while an angry bull hunter gives chase, knowing that one mistake means a restart, then you have a sense of just how aggravating this game can become. Better controls could have made things flow more naturally, but sadly they only exacerbate the issue. When you're presented with too many obstacles (and you will be), trying to make precise turns to dodge them becomes a useless endeavor. It becomes especially difficult when much of that fight is against Esteban's fickle stress level. During the worst moments, for example, trying to hastily avoid every danger onscreen merely enrages the stressed-out Esteban, who runs directly into the very enemy you're desperately trying to avoid in the first place. Let's just say that Esteban isn't the only one occasionally hitting his head against a wall over events in Slow Down, Bull.

Esteban can move quickly. Watch out for obstacles!

Despite some nagging issues, Slow Down, Bull is charming, with plenty of good messages to share for the whole family. During some cut scenes, the game takes a moment to provide lines of encouragement, from the value of hard work to never giving up on your goals, even if what you create, be it art or otherwise, isn't quite perfect. It's fair to say that the game would sit well with children or parents looking for a game with a cheerful nature and some worthwhile advice--though some of the more difficult stages do tarnish the theme. Still, Slow Down, Bull is a mildly entertaining little adventure, worth a look if only to help support a good cause. And that's something of which I feel Esteban would calmly approve.

From: www.gamespot.com


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