Wednesday, 02 October 2024
News with tag Splinter  RSS
Splinter Cell: Blacklist v1.03 Patch

Added: 08.10.2013 16:43 | 12 views | 0 comments


Money and experience are now automatically saved when the game ends due to host migration The host’s team is no longer guaranteed to play as Mercs first. The team will be randomly chosen to start as either Spies or Mercs. Removed Exit Match option during mid-match menus and halftime report. Made maps-specific changes to prevent spawn-killing in general and spawn-killing by drones specifically.

From: www.gamershell.com

RAD Episode: Splinter Cell: Double Agent

Added: 08.10.2013 12:19 | 0 views | 0 comments


Birdman celebrates the life of Tom Clancy by remembering some of his favorite creations and today we start with Splinter Cell: Double Agent.

From: n4g.com

Splinter Cell: Blacklist DLC is shown in video

Added: 08.10.2013 12:19 | 4 views | 0 comments


Splinter Cell: Blacklist game was released for the current generation of consoles and PC in late August, and already in a month it got its first pack - Homeland DLC. Yesterday, the projects publisher finally presented short Splinter Cell: Blacklist video, which gives us an opportunity to see all the wonderful bonuses offered by developers.

From: n4g.com

RAD Episode: Splinter Cell: Double Agent

Added: 08.10.2013 12:18 | 7 views | 0 comments


Birdman celebrates the life of Tom Clancy by remembering some of his favorite creations and today we start with Splinter Cell: Double Agent.

From: n4g.com

Just Dance not pitched until six months before release

Added: 08.10.2013 11:23 | 19 views | 0 comments


Xavier Poix reveals hit dancing game was kept under the radar at Ubisoft, developed by a team of 20, and based on a Raving Rabbids minigame.

The original Just Dance wasn't pitched to Ubisoft heads until six months before it hit store shelves and was developed by a team of just 20 people, according to Ubisoft's Xavier Poix.

In an interview with GameSpot, Poix, the managing director of Ubisoft France, said "I was, let's say obliged, to keep a small team in terms of costs. Even it was a small risk, it was a risk, because the game was not officially pitched. The idea was to keep it very low profile until we were sure about what we had."

"We pitched Just Dance very late in process compared to what we do usually. We pitched it, I think, six months prior to the launch when it was actually already developed. It was somehow already in the Rabbids, even if it was different, but in that game there was no tongue-in-cheek aspect, no artistic direction or anything."

Poix also spoke about the difficulties he and his team had convincing others within Ubisoft that the idea would prove popular.

"It was quite interesting, we were creating more gamer's games and the image of this team#147; I think it's OK to say now that people within the Paris studio never thought it would be a success. We were working on Ghost Recon at the time and the discrepancy was huge."

"People thought it would never work, because people don't dance, or that it wasn't precise enough for people to actually learn to dance."

Ubisoft recently revealed that the Just Dance series has sold over 42 million copies to date, making it Ubisoft's second biggest selling game ahead of Splinter Cell's 27 million and below Assassin's Creed's 57 million.

For more on GameSpot's interview with Poix and the development of Just Dance, .

From: www.gamespot.com

Just Dance not pitched until six months before release

Added: 08.10.2013 11:23 | 6 views | 0 comments


Xavier Poix reveals hit dancing game was kept under the radar at Ubisoft, developed by a team of 20, and based on a Raving Rabbids minigame.

The original Just Dance wasn't pitched to Ubisoft heads until six months before it hit store shelves and was developed by a team of just 20 people, according to Ubisoft's Xavier Poix.

In an interview with GameSpot, Poix, the managing director of Ubisoft France, said "I was, let's say obliged, to keep a small team in terms of costs. Even it was a small risk, it was a risk, because the game was not officially pitched. The idea was to keep it very low profile until we were sure about what we had."

"We pitched Just Dance very late in process compared to what we do usually. We pitched it, I think, six months prior to the launch when it was actually already developed. It was somehow already in the Rabbids, even if it was different, but in that game there was no tongue-in-cheek aspect, no artistic direction or anything."

Poix also spoke about the difficulties he and his team had convincing others within Ubisoft that the idea would prove popular.

"It was quite interesting, we were creating more gamer's games and the image of this team#133; I think it's OK to say now that people within the Paris studio never thought it would be a success. We were working on Ghost Recon at the time and the discrepancy was huge."

"People thought it would never work, because people don't dance, or that it wasn't precise enough for people to actually learn to dance."

Ubisoft recently revealed that the Just Dance series has sold over 42 million copies to date, making it Ubisoft's second biggest selling game ahead of Splinter Cell's 27 million and below Assassin's Creed's 57 million.

For more on GameSpot's interview with Poix and the development of Just Dance, .

From: www.gamespot.com

DLC: Splinter Cell: Blacklist Homeland Trailer

Added: 08.10.2013 10:18 | 4 views | 0 comments


Ubisoft trailer appeared additions Homeland for Splinter Cell: Blacklist, which went on sale in late September. This DLC contains 2 new missions on maps Dead Coast and the Billionaires Yacht, 4-piece, 4 suit and 1 weapon.

From: n4g.com

Tom Clancy's Splinter Cell Blacklist sale

Added: 08.10.2013 7:22 | 26 views | 0 comments


Now is the perfect time to pick up on Splinter Cell Blacklist if you have yet to do so.

From: n4g.com

Tom Clancy's Splinter Cell Blacklist sale

Added: 08.10.2013 5:17 | 8 views | 0 comments


Now is the perfect time to pick up on Splinter Cell Blacklist if you have yet to do so.

From: n4g.com


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