Otaku Dome: Interview: Dying Light
Added: 17.02.2014 16:18 | 2 views | 0 comments
Otaku Dome:
We had the privilege to interview Techland over their upcoming title Dying Light.
From:
n4g.com
| New Hellraid Developer Diary Features Sword Fighting
Added: 13.02.2014 20:16 | 3 views | 0 comments
Yami from Twinfinite writes: "All in the name of research, Techland is now able to kick some serious ass with a sword thanks to developing Hellraid."
From:
n4g.com
| Dying Light Humanity Trailer Tries To Bring Emotion To The Table
Added: 11.02.2014 20:57 | 8 views | 0 comments
Techland and Warner Bros. Games released a new trailer for Dying Light. It's not really a story trailer and it certainly isn't a gameplay trailer, but it's more like a vignette setting up the world of the game and how far to the brink of extinction humanity has been pushed.
From:
www.cinemablend.com
| Dying Light producer exclusively discusses Xbox One and PS4 features
Added: 07.02.2014 1:17 | 6 views | 0 comments
In Dying Light, how the game plays will differ dramatically depending on the day/night cycle. In the daytime, focus will be placed on exploring the city in search of supplies. The undead are still dangerous during the day, but can be properly managed through combat or fleeing. When the sun goes down, however, the zombie threat increases as their numbers grow.
In an exclusive interview with Examiner.com, Techland Producer Tymon Smektala took the time to discuss many of the different elements which the developer is combining to create Dying Light. Smektala also spoke about developing the game across two console generations and what gamers can expect to be added to the Xbox One and PS4 versions.
From:
n4g.com
| Dying Light gameplay will take advantage of PS4 and Xbox One sharing options
Added: 06.02.2014 16:16 | 3 views | 0 comments
As an open world title that will feature dynamic random events alongside a scripted storyline, Techland thinks that Dying Light will offer gamers several unique experiences while playing the upcoming zombie title. As such, Techland Producer Tymon Smektala revealed in an exclusive interview with Examiner that its for this very reason that the sharing options of the Xbox One and PS4 will fit in perfectly with Dying Light in order for players to easily capture key in-game moments.
From:
n4g.com
| Dying Lights RPG progression system explained
Added: 05.02.2014 20:18 | 2 views | 0 comments
Judging from early gameplay footage of Dying Light, its clear that Techlands next zombie title will be full of action as player free run across rooftops while combating the undead in the first-person game. However, the game will also feature a number of systems normally found in RPG games under its hood in order to provide players more depth and a sense of progression.
Speaking to Examiner in an exclusive interview, Techland Producer Tymon Smektala admitted that it was important to the developer to let players build their character however they wanted in order to compliment the freedom the game provides through its open world exploration.
From:
n4g.com
| Dying Light producer: We take the cross-gen period as an opportunity
Added: 05.02.2014 7:16 | 3 views | 0 comments
Like many titles released on the Xbox One and PS4, Dying Light will be cross-generational as upcoming zombie game will also be releasing on the Xbox 360 and PS3. However, speaking to Techland Producer Tymon Smektala in an exclusive interview with Examiner, the developer revealed that gamers can expect to experience a game capable of boosting higher resolution with improved frame rates on next-gen platforms. At the same time, Techland believes that versions of the game that appear on the previous generation of consoles will be able to keep up with their Xbox One, PS4, and PC counterparts thanks to the use of the games new engine.
From:
n4g.com
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