Saturday, 12 October 2024
News with tag Thomas  RSS
PlayStation Plus 'massively inflated' my audience, says Thomas Was Alone creator

Added: 11.07.2013 17:16 | 9 views | 0 comments


Thomas Was Alone "sold really well" on Vita and PS3 since its April launch according to creator Mike Bithell, and in particular through PlayStation Plus where uptake has been "ridiculous" and "amazing." Bithell told Joystiq Thomas Was Alone, or "the rectangle game" as he self-mockingly called it, found its way into more hands through Plus than any other "platform" up to that point - the indie platformer launched on PC last summer before coming to Steam later in the year.

From: n4g.com

Yoshida on TLOU: "Battles so Intense and Story so Interesting it Felt Like a Dream (Nightmare?)"

Added: 10.07.2013 19:17 | 0 views | 0 comments


He didnt stop at just The Last of Us though, telling Mike Bithell (Thomas Was Alone) that he would buy Project 2 when done. - PSLS

From: n4g.com

Space Hulk (2013) Interview (Strategy Informer)

Added: 08.07.2013 11:16 | 8 views | 0 comments


From Strategyinformer.com: "Games Ive Never Played But Really Wanted To #118: Space Hulk, the board game. I remember playing Space Crusade, board and video games, but only the original Amiga Space Hulk video game which was okay but not SPACE HULK (which we apparently have to capitalize now to make it look like were shouting). Thankfully developer Full Control, out of nowhere, has stepped in to make everyones dream of a proper SPACE HULK videogame a reality. Weve got a preview elsewhere on the site, but I also managed to catch a word with Thomas Hentschel Lund, the CEO of Full Control, nice guy and tabletop strategy die-hard. Now then, lets explore the Hulk".

From: n4g.com

Driftmoon Review (TruePCGaming)

Added: 07.07.2013 13:16 | 4 views | 0 comments


Thomas Faust of TPG writes: "Driftmoon might not be the most beautiful game out there and its combat engine is functional at best, but it wins you over by sheer force of personality. I definitely liked what it tried to achieve, and I enjoyed almost every bit of the journey."

Tags: Review, Thomas
From: n4g.com

Monolith Soft's Working Environment and Development Culture Emerge

Added: 06.07.2013 20:16 | 9 views | 0 comments


Thomas Whitehead - No crunching here. It's always fascinating to have an insight into development studios. Rather than being fun-lands in the style of Willy Wonka's Chocolate Factory, they're ultimately rows of desks and, in many respects, look like any other office. Of course what's happening is a lot different, as the biggest studios have dozens occasionally hundreds of staff working on small pieces of what will eventually become a whole for us to play.

Tags: Thomas
From: n4g.com

Banner Saga dev - no. of Kickstarter pledgers The hardest problem Ive ever dealt with in my life.

Added: 05.07.2013 17:16 | 9 views | 0 comments


BeefJack Writes: In the latest Kickstarter update for the successfully funded Banner Saga, developer Alex Thomas explains why mo money mean mo problems (except without the faux gangsta phrasing).

From: n4g.com

Price drop: $4 off Eye Toy Thomas and Friends Game + EyeToy Camera PS2, now only $19.99

Added: 05.07.2013 14:23 | 8 views | 0 comments


Save $4 on Eye Toy Thomas and Friends Game + EyeToy Camera PS2! The price of Eye Toy Thomas and Friends Game + EyeToy Camera PS2 has been dropped by $4, order now from ozgameshop.com with free delivery to Australia and New Zealand.

From: feedproxy.google.com

The Co-op Podcast 53: Why The Only Option Right Now Is PS4

Added: 04.07.2013 10:17 | 0 views | 0 comments


Gary at TheKoalition writes: Myself, Richard Bailey and host Edward Velasquez return with guests Anthony Frasier and Thomas Chamberlain for another episode of The Co-op Podcast. This week we touched on Edge magazine's rather bold front cover which reads: "Why The Only Option Right Now Is PS4". Is this just fanboy flamebait, or is there actual substance to the message they are putting out? We also spoke in length about Don Matrick's departure from Microsoft, and why he may have chosen Zynga as his new home. Was Microsoft's decision to change their DRM policies part of the reason for his departure? Or could this move have planned way in advance?

From: n4g.com


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