Review: Thomas Was Alone (New Gamer Nation)
Added: 07.05.2013 20:17 | 10 views | 0 comments
Originally a flash game created by Mike Bithell, then expanded and released onto Mac and PC, Thomas Was Alone has finally been released on the Playstation Network by Bossa Studios, this time featuring even more levels. In Thomas Was Alone, you play as the eponymous Thomas and various other colored squares, rectangles, and quadrilaterals; as these shapes, you traverse through platforming puzzles that require you to use their special abilities; for instance, the tall yellow rectangle, named John, has the ability to jump much farther than most characters, whereas Claire, the large blue square, is the only character that can survive prolonged contact with water, which kills any other character upon contact. Using all the characters special abilities is an absolute treat, and utilizing all of them together to progress through a level was great.
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n4g.com
| No Quarters Required! Episode 26 Dead Island: Riptide Monaco
Added: 07.05.2013 12:19 | 8 views | 0 comments
So, yeah, this one is a little late. But hey, better late than never, so Episode 26 of the No Quarters Required! Gaming Podcast is finally here. As the big releases subside for now the crew breaks down recent games like Dead Island: Riptide, Injustice: Gods Among Us, Thomas is Alone, Monaco, and Sleeping Dogs. Later in the show we discuss the recent announcement from Microsoft about the new Xbox reveal and Nintendos decision to not have a big, glitzy E3 press conference. Sorry for the delay, enjoy the podcast.
So what are ya waiting for? Download the podcast now and get listening! If you wanna get the podcast on iTunes you can go there and get it as well but please remember to leave us a comment while youre there. If you have any questions and/or comments please feel free to send them to noquartersrequired@gmail.com or post them in the comments section below.
Tags: Gods, Among, Gods Among, Dead, Xbox, Download, Gaming, Microsoft, Episode, Riptide, Podcast, Thomas
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| Army Of Two: Devils Cartel And Why Gaming Needs Dumb Games
Added: 07.05.2013 10:19 | 6 views | 0 comments
Theres been a real push this generation to improve game stories. Thats not to say that good stories are unique to recent games, the likes of Metal Gear Solid and Final Fantasy titles have made attempts to tell grand stories in the past, but it seems like the story has been increasingly pushed to the front of many games. From huge titles like Mass Effect and the recent Tomb Raider, to the smaller ones like Thomas Was Alone, the story has been central to success. As someone who loves a good story I can only hope for more of them.
However this push has, in my opinion, had a bit of an adverse affect on some titles which have forgettable or shallow plots, receiving less favourable reactions than they would have in the past. I recently played through Army Of Two: The Devils Cartel, a game that wasnt met with much fanfare and wont any win awards for its story telling, but offered something that seems to be a bit of on a decline silly, over the top fun.
Tags: Torn, Mask, Gear, Arts, However, Duty, Metal, Metal Gear, Solid, Fantasy, Effect, Mass Effect, Gaming, Cartel, Gear Solid, Final, Final Fantasy, Thomas
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n4g.com
| Super Joystiq Podcast 047: Star Trek, Monaco, new Xbox, Nintendo's E3 plans
Added: 07.05.2013 3:17 | 10 views | 0 comments
Joystiq - It's a week of smaller releases, and we've played a number of them. Xav, Ludwig, Richard, and Jess convene to talk the long-in-development Monaco, Star Trek (The Video Game), Injustice iOS, Thomas Was Alone, and the currently in-funding Metroidvania hybrid A.N.N.E.
From:
n4g.com
| Super Joystiq Podcast 048: GTA V, Soul Sacrifice, Wii U price, Game Dev Tycoon
Added: 07.05.2013 3:17 | 12 views | 0 comments
Joystiq - This week's Super Joystiq Podcast is pondering a life of crime in Los Santos.
We are on the cusp of a flurry of next-gen reveals, but the current generation still has some big releases on the horizon, and it doesn't get much bigger than GTA. In games, Richard, Ludwig, and Dave talk Grand Theft Auto V, Soul Sacrifice for the PS Vita, Sid Meier's upcoming iOS game Ace Patrol, and Thomas Was Alone.
Tags: Gain, Daly, There, Grade, Auto, Grand Theft, Theft Auto, Podcast, Soul, Sacrifice, Soul Sacrifice, Thomas
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| Thomas Was Alone Review | Gaming Age
Added: 03.05.2013 10:17 | 10 views | 0 comments
Gaming Age: "Buy it for yourself. Buy it for your friends. Buy it for random strangers on the street. Thomas Was Alone is seriously that good."
From:
n4g.com
| Thomas Was Alone developer teases PS4 Project
Added: 03.05.2013 7:17 | 9 views | 0 comments
Mike Bithell developer of "Thomas Was Alone" comments on his upcoming PS4 project as well the DualShock 4.
From:
n4g.com
| Thomas Was Alone review | Gaming Capacity
Added: 02.05.2013 20:18 | 5 views | 0 comments
Thomas Was Alone is a simplistic and charming indie game with a distinctive concept. The story is based on a range of shapes with unique personalities that all behave differently. The shapes all have their own names but dont talk, instead the game is narrated throughout
From:
n4g.com
| Thomas Was Alone review | Gaming Capacity
Added: 02.05.2013 20:17 | 3 views | 0 comments
Thomas Was Alone is a simplistic and charming indie game with a distinctive concept. The story is based on a range of shapes with unique personalities that all behave differently. The shapes all have their own names but dont talk, instead the game is narrated throughout
From:
n4g.com
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