Have Game, Will Play: No Time To Explain Xbox One Review
Added: 22.07.2015 16:18 | 7 views | 0 comments
A solo or up to four player wacky platformer where your conveyance is your weapon. Can be extremely difficult and fun regardless how you play.
From:
n4g.com
| 7 Genius Ideas That Started Life as Fan Mods
Added: 22.07.2015 14:19 | 6 views | 0 comments
OX: Sometimes a fan mod is so good it goes on to inspire something in a future game or a whole game of its own. Take freeform base building, one of Fallout 4's various killer features, which takes its cues from a mod for Fallout 3 called Real Time Settler and a mod for Fallout New Vegas called Wasteland Defense. Now take these other six genius ideas that started life as mods.
From:
n4g.com
| Sid Meier's Civilization: Beyond Earth - Rising Tide - Preview
Added: 22.07.2015 14:00 | 9 views | 0 comments
Turning of the tide.
Despite receiving high scores from critics, Sid Meier's Civilization: Beyond Earth has received clamorous fan reaction on all fronts. Just take a quick look at
From:
www.gamerevolution.com
| Mobile Cities and Creepy Creatures in Civilization: Beyond Earth - The Rising Tide
Added: 22.07.2015 13:00 | 35 views | 0 comments
Human beings are often afraid of new things. And apparently, I am afraid of moving my own floating cities. The city in question was Deepcastle, the capital city of my burgeoning water-based empire in a recent game of "We take the communiques, and the diplomacy dialogue, those are all ways where we can not only share specific information, but flavor as well." Civilization: Beyond Earth - The Rising Tide is certainly not lacking for flavor. Aliens new and old dot the landscape, as does that pesky miasma that complicates your voyages. Fully animated leaders in futuristic versions of familiar garb congratulate you and taunt you. And through it all, you struggle with the neverending urge to take just one more turn. Prepare to once again succumb to that urge when The Rising Tide is released this fall.
From:
www.gamespot.com
| Mobile Cities and Creepy Creatures in Civilization: Beyond Earth - The Rising Tide
Added: 22.07.2015 13:00 | 14 views | 0 comments
Human beings are often afraid of new things. And apparently, I am afraid of moving my own floating cities. The city in question was Deepcastle, the capital city of my burgeoning water-based empire in a recent game of "We take the communiques, and the diplomacy dialogue, those are all ways where we can not only share specific information, but flavor as well." Civilization: Beyond Earth - The Rising Tide is certainly not lacking for flavor. Aliens new and old dot the landscape, as does that pesky miasma that complicates your voyages. Fully animated leaders in futuristic versions of familiar garb congratulate you and taunt you. And through it all, you struggle with the neverending urge to take just one more turn. Prepare to once again succumb to that urge when The Rising Tide is released this fall.
From:
www.gamespot.com
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