Interview: The Music of Until Dawn, Hear 3 New Tracks
Added: 31.07.2015 17:00 | 90 views | 0 comments
About a month away from the release of , we had the opportunity to sit down with Jason Graves, the man responsible for scoring Supermassive Games’ branching interactive horror.
Jason is an award-winning composer boasting an impressive CV, including work on The Order: 1886, Evolve, Tomb Raider and the Dead Space series. In short, when it comes to building atmosphere and tension, he has very few peers in the games business.
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| Game Scoop!: Updates On Tomb Raider, Mafia, More
Added: 30.07.2015 20:59 | 2 views | 0 comments
This week on IGN's video game talk show we're discussing Mafia 3, Rise of the Tomb Raider, Dragon Quest XI, and so much more.
From:
www.ign.com
| The Aroma of Amnesias Toma is Sure to Put you in an Ambrosia Coma
Added: 30.07.2015 6:18 | 4 views | 0 comments
Can you keep handling the titillating screenshots of Amnesia: Memories?
From:
n4g.com
| IndieGameStand Creates Tool to Distribute Kickstarter Games
Added: 30.07.2015 3:18 | 2 views | 0 comments
Marcus Estrada writes: "What happens once a game has succeed on Kickstarter, made its way through development, and is just about ready to launch? Unfortunately, there's not a super easy way to take all those backer email accounts and send each a copy (especially if you're using some form of DRM and/or distributing download codes). Often, folks end up having to send emails one by one -- sometimes running into spam filter issues along the way. It's possible that this will now be a thing of the past if a new tool introduced by IndieGameStand becomes popular."
From:
n4g.com
| Kojima And Del Toro Are Working On A New Project – Not Silent Hills
Added: 30.07.2015 2:22 | 6 views | 0 comments
Silent Hills is gone for good, but film director Guillermo Del Toro and video game director Hideo Kojima still have...
From:
megagames.com
| Todd Howard On Fallout 4s Quest Designs: Were Doing A Better Job Than Weve Ever Done
Added: 30.07.2015 2:18 | 16 views | 0 comments
Todd Howard says he never stops thinking about the games he makes. When one Elder Scrolls or Fallout project ends, hes already planning the next. As VP of development at Bethesda Games Studios in Maryland, the place he has worked for over 20 years, he has a comparatively small team by todays standards just 100 staff. But they have produced two of the industrys most important and ambitious open-world franchises. And they seem to do this through a ceaseless sense of purpose. You dont ever stop talking, says Howard about the creative process. You never take a break.
From:
n4g.com
| Todd Howard On Fallout 4s Quest Designs: Were Doing A Better Job Than Weve Ever Done
Added: 30.07.2015 1:18 | 0 views | 0 comments
VP of Fallouit 4 development Todd Howard hints at some of the ways we'll be able to play through the upcoming post-apocalyptic RPG powerhouse.
From:
n4g.com
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