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Gabe Newell Is a Boss in This New Indie Game

Added: 03.04.2015 18:00 | 1 views | 0 comments


, he presents the case for adding Newell. This includes the fact that he would be Crawl's most powerful character, an exchange of pictures so that Cumming's likeness can be used in Valve's games, and an offer to get the developers of Crossy Road to add Newell's favorite animal to the game. Cumming also argues, "The transformation implies your more recent bearded look is actually your Super Saiyan form."

Oh, and he says "please."

"I always got the impression Gabe would be cool with stuff like this, but when a big company is involved who knows what kind of crazy reasons they'll have, so at least I can say I tried!" Cumming said of the email.

Newell has yet to respond, at least publicly, nor has Valve responded to GameSpot's request for comment.

Crawl is a multiplayer dungeon crawler where one player assumes the role of the hero while others control traps and monsters. At this point, its multiplayer is limited to local play only, though online support is described as "a possibility."

From: www.gamespot.com

Next Destiny Update Makes Toughest Strike Easier

Added: 03.04.2015 14:36 | 0 views | 0 comments


"The Cerberus Vae III Strike is arguably the longest and hardest Strike in the game. It has one the lowest completion rates of any of the Strikes," he said. "Even when players complete it successfully, it takes longer than almost any other Strike activity at 27 minutes on Normal difficulty. When it's appeared as the Nightfall, it's actually had the lowest completion rate of any Strike activity in the game. The Dust Palace Strike isn't quite as hard, but it still takes longer to complete successfully than the average Strike at 23 minutes on Normal difficulty."

As a result of this feedback, Destiny production engineer Brenton Woodrow explained that the Cerberus Vae III Strike will become easier once the new patch is applied. This will be done by reducing strength and health for major enemies, among other things.

"Our goal was to ease the difficulty for the least-completed Strikes. In order to do this, we focused on the final boss encounters, which were fairly lengthy on higher tiers," Woodrow said. "We addressed this by reducing the strength for several of the major combatants. We also felt that the bosses themselves could use some tweaking. We reduced Valus Ta'Aurc's health by a third and reduced the Psion Flayers' shields by about 15 percent. We locked these changes after several playtests with the designers and feel that they bring these encounters in line with the rest of the Strikes."

Bungie has not announced a release date for Destiny's 1.1.2 patch.

What do you make of all the changes Bungie is making to Destiny? Let us know in the comments below!

From: www.gamespot.com

Next Destiny Update Makes Toughest Strike Easier

Added: 03.04.2015 14:36 | 0 views | 0 comments


"The Cerberus Vae III Strike is arguably the longest and hardest Strike in the game. It has one the lowest completion rates of any of the Strikes," he said. "Even when players complete it successfully, it takes longer than almost any other Strike activity at 27 minutes on Normal difficulty. When it's appeared as the Nightfall, it's actually had the lowest completion rate of any Strike activity in the game. The Dust Palace Strike isn't quite as hard, but it still takes longer to complete successfully than the average Strike at 23 minutes on Normal difficulty."

As a result of this feedback, Destiny production engineer Brenton Woodrow explained that the Cerberus Vae III Strike will become easier once the new patch is applied. This will be done by reducing strength and health for major enemies, among other things.

"Our goal was to ease the difficulty for the least-completed Strikes. In order to do this, we focused on the final boss encounters, which were fairly lengthy on higher tiers," Woodrow said. "We addressed this by reducing the strength for several of the major combatants. We also felt that the bosses themselves could use some tweaking. We reduced Valus Ta'Aurc's health by a third and reduced the Psion Flayers' shields by about 15 percent. We locked these changes after several playtests with the designers and feel that they bring these encounters in line with the rest of the Strikes."

Bungie has not announced a release date for Destiny's 1.1.2 patch.

What do you make of all the changes Bungie is making to Destiny? Let us know in the comments below!

From: www.gamespot.com


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