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Violence in American Culture and Videogame's Contributions

Added: 16.04.2013 1:18 | 12 views | 0 comments


BigBoxGaming-"Over the past year we have had an unsettling amount of high profile violent acts perpetrated in the United State, and with that another round of politicians looking towards the videogame industry as the cause for Americas obsession with violence. ... our media and entertainment are dictated by society and culture, rather than our society and culture being dictated by our media and entertainment.

From: n4g.com

Violence Vs Story: Does One Hinder the Other?

Added: 14.04.2013 23:18 | 13 views | 0 comments


Gamnesia: "Both of these terms are important aspects to many video games, and have been almost since the dawn of gaming itself. Violence, in one way or another, is ever present in most of the games we play. Be it Mario stomping out Goombas, Link attacking well... anything, or killing virtual people in games like Call of Duty: Violence is an ever present part of the video game culture that we all enjoy on various levels. Another intricate and ever more present aspect is story. It drives players to want to complete certain tasks, it gives motivation, and more importantly it can touch us on a personal level in a way that sometimes can't be conveyed in a movie. Neither one of these aspects is required to create a compelling experience as an example, something as simple as Minecraft is technically a video game and it doesn't rely on violence or story in order to create a fantastic product."

From: n4g.com

Bioshock-ing Violence: Reacting To The Violence In Bioshock Infinite

Added: 12.04.2013 4:20 | 18 views | 0 comments


BioShock Infinite is insanely, ridiculously violent, and it's awesome! Sean reacts to this new wave of hatred towards violence in the gaming media.

From: n4g.com

Is Bioshock Infinite Too Violent?

Added: 10.04.2013 23:18 | 8 views | 0 comments


Violence in video games is without a doubt the biggest issue that our industry - and this genre in particular - faces at the moment. With horrifying tragedies of wanton gun violence cropping up in the headlines on a weekly basis, everyone needs a scapegoat. The finger of blame has to point somewhere, so why not at video games?

From: n4g.com

Gamers XTREME - Ninja Gaiden 3: Razors Edge Review (PS3/360): The Quintessential NG3 Experience

Added: 10.04.2013 19:18 | 16 views | 0 comments


Glacier928: "Ninja Gaiden 3: Razors Edge is proof that the new Team Ninja has what it takes to develop further installments in the franchise. I cant stress enough that Razors Edge is the quintessential version of Ninja Gaiden 3 that should not be missed by any NG fan. If you already own the Wii U version, theres no reason to pick this up again on the PS3/360 (even if there are some extra costumes). However, if you held off for Razors Edge to come to the PS3/360, then dont pass this up at all. With one of the best combat systems ever designed, a coherent story, devilish difficulty, tons of extra content, replay value, a truly exceptional soundtrack, and a raw intensity that little to no games can match, Ninja Gaiden 3: Razors Edge is a must-own for any NG and/or hack-and-slash fan. The games tagline may be 'Violence Reborn', but I say its 'Ninja Gaiden Reborn'."

From: n4g.com

Video Game Violence is Controversial Again?!

Added: 10.04.2013 12:18 | 18 views | 0 comments


Round and round we go. Whenever there is violence, a shooting, murder or homicide that ends up headlining mainstream media, there is always one culprit: video games.

From: n4g.com

Levine: Violence "Is A Part Of The Story Teller's Toolkit"

Added: 03.04.2013 22:32 | 24 views | 0 comments



Violent video games has become a controversial topic over the past several months, and Irrational Games' Ken Levine recently addressed the hot-button issue on NPR's radio program On Point.

From: www.gamerevolution.com

Levine: Violence has always been part of the storyteller's toolkit

Added: 03.04.2013 13:07 | 11 views | 0 comments


BioShock designer Ken Levine says for better or worse, violence as a story device has been used since "the dawn of narrative."

In the wake of the December Newtown, Conn. shooting that left 20 children and six adults dead, Ken Levine has responded to the ongoing violence in games discussion. Speaking with NPR's radio program, Levine said violence being used as a narrative device is nothing new.

"Violence, for better or for worse, is#133;going back to the dawn of narrative, is a part of the story teller's toolkit," Levine said.

Levine then brought up an example of his childhood, explaining that he had a tough time making friends growing up and so he spent a lot of time playing Dungeons & Dragons. At the time, this game was linked to murders and suicides, though Levine said it did not have a negative effect on him.

"I think there's a couple questions here. I remember when I was a kid; I was not a very popular kid. I was a nerdy, little kid. And I didn't have friends because I wasn't very good at socializing," Levine said. "And I found Dungeons & Dragons and if you remember, back in the 70s there was this big human cry about Dungeons and Dragons; kids were going off and killing themselves and disappearing into caves. And that happened with comic books and that happened with rock and roll music."

Interviewer Tom Ashbrook then interjected, pointing out that in the case of the Sandy Hook shooting, the loss of life was immediate and overwhelming to the world at large. Levine responded to this, saying for him, games were a shield, in a way, from violence.

"My point is, for me personally, games were a way around being 'that kid.' I'm not speaking as a scientist here; we can argue the science, but I'm#133; not the best guy to do that," Levine said.

"I think the other point is they call them first-person shooters; F-P-S. There's the F-P, the first-person aspect of being, inhabiting a character's role," he added. "And then there's the S part, which is the shooter part. And I'm not sure that they're necessarily one in the same."

Levine's latest body of work is .

From: www.gamespot.com


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