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Masculinity in Telltale's The Walking Dead

Added: 17.04.2015 19:17 | 2 views | 0 comments


A brief look at how Telltales The Walking Dead characterizes its masculine protagonist, Lee Everett.

From: n4g.com

Buy Deus Ex, The Walking Dead And Other Games With Pleasant Discounts At GreenManGaming

Added: 17.04.2015 16:17 | 7 views | 0 comments


Green Man Gaming online store has announced another sale, during which you can purchase the projects from Telltale Games studio and Deus Ex series for pleasant prices.

From: n4g.com

Godzilla (2015) Preview | Gamerevolution

Added: 17.04.2015 10:17 | 8 views | 0 comments


GR: Games containing rich storylines have been all the rage in gaming lately. Titles such as Telltale Games' The Walking Dead or Naughty Dog's The Last of Us house deep, powerful, and sometimes moving narratives that resonate with the gamer even long after the game's end scenes. By contrast, Bandai Namco's upcoming iteration of Godzilla has one intent: destroy everything. And that's quite all right with me, thank you very much.

From: n4g.com

Everybody's Gone to the Rapture is Gorgeous, Complex, and Quietly Terrifying

Added: 16.04.2015 14:00 | 3 views | 0 comments


My experience with

Walking through the game, soft music follows you. The sound heightens in volume and pitch when you come across the streaks and ball of gold light that lead you to your next destination. Here, music crescendos and twists into an almost ethereal tone, sounding less like music and more like some otherworldly something settling on you. Then everything goes quiet and all you hear are voices--voices of the people who once existed in this space but do no longer, people who have mysteriously vanished without a trace.

Sometimes these conversations end with a horrific cacophony of screeching and radio static, and I don't know what's more unnerving: the calm fear these no-longer-existing people speak as they wink out of existence, or the sound itself, which is inhuman, metallic, and jarring.

It's the apocalypse, that's for certain. But exactly what's causing it is unclear. And the overwhelming sadness that permeates the environment--cars parked haphazardly with doors open, cigarette stubs left smoking in ashtrays, wads of bloody tissues left scattered on floors, on beds, on sidewalks...It's captivating in the most heartbreaking, sorrowful way. Something horrible has happened, and I'm afraid to find out what.

From: www.gamespot.com

Everybody's Gone to the Rapture is Gorgeous, Complex, and Quietly Terrifying

Added: 16.04.2015 14:00 | 20 views | 0 comments


My experience with

Walking through the game, soft music follows you. The sound heightens in volume and pitch when you come across the streaks and ball of gold light that lead you to your next destination. Here, music crescendos and twists into an almost ethereal tone, sounding less like music and more like some otherworldly something settling on you. Then everything goes quiet and all you hear are voices--voices of the people who once existed in this space but do no longer, people who have mysteriously vanished without a trace.

Sometimes these conversations end with a horrific cacophony of screeching and radio static, and I don't know what's more unnerving: the calm fear these no-longer-existing people speak as they wink out of existence, or the sound itself, which is inhuman, metallic, and jarring.

It's the apocalypse, that's for certain. But exactly what's causing it is unclear. And the overwhelming sadness that permeates the environment--cars parked haphazardly with doors open, cigarette stubs left smoking in ashtrays, wads of bloody tissues left scattered on floors, on beds, on sidewalks...It's captivating in the most heartbreaking, sorrowful way. Something horrible has happened, and I'm afraid to find out what.

From: www.gamespot.com


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