MediaStinger: "When you think of cel-shaded games, the first two most recent and popular games that come to mind are Borderlands and The Walking Dead. 2k Games Borderlands series is known for its FPS variety and games from Telltale like The Walking Dead and The Wolf Among Us are known best for the amount of variety in their storytelling. A game that combines the strengths of the developers best franchises and offer the best of both worlds would be amazing and Tales from the Borderlands is shaping up to be that game."
Metal Gear Solid 5: The Phantom Pain will be 200 times bigger than Ground Zeroes and feature a similar open world structure but on a larger scale than before. However, dont expect to have all the freedom in the world to do whatever you want like, say, Grand Theft Auto.
Earlier today, Nintendo announced the amiibo statues, which contain NFC chips. The first game they will be used with is Super Smash Bros. for Wii U. How will they work, though? In a roundtable discussion at E3, Masahiro Sakurai explains. Amiibo figurines will function as CPU characters that become stronger as you fight with them. They can be raised to [...]
As The Wolf Among Us comes down to its season finale, and The Walking Dead stands thick in the drama of season two, imagine a world with no new material from Telltale Games. I know, scarier than Walkers, right?
Earlier today, Nintendo announced the amiibo statues, which contain NFC chips. The first game they will be used with is Super Smash Bros. for Wii U. How will they work, though? In a roundtable discussion at E3, Masahiro Sakurai explains. Amiibo figurines will function as CPU characters that become stronger as you fight with them. They can be raised to [...]
After crafting nuanced, human drama in The Walking Dead, and exploring the complex, murky characters of The Wolf Among Us, Telltale Games is returning to its sillier side with Tales from the Borderlands. It's a strange crossover project with Gearbox: a game that conforms to the Telltale adventure formula, but one that's set in the Borderlands universe and incorporates elements of the first-person shooter series. You have money, you have a loot system, you'll equip and control a large robot in a complex scripted sequence--but you probably won't find the emotional resonance of Telltale's more recent games.
Telltale disagrees; it feels that if you look past Borderlands' fast-paced action, explosive weaponry and looting cycle, you'll find a truly human story beneath it all. It's that human side that the developer is attempting to explore in Tales from the Borderlands--but after seeing the opening forty minutes of the first episode, I was left feeling like the developer was grasping at straws. The dialogue was poorly written, coming across as Borderlands fan fiction rather than something immediately relatable, and the attempts at jokes fell flat. Vocal delivery was a strong point, with this probably being the first Telltale game to feature Nolan North.
After crafting nuanced, human drama in The Walking Dead, and exploring the complex, murky characters of The Wolf Among Us, Telltale Games is returning to its sillier side with Tales from the Borderlands. It's a strange crossover project with Gearbox: a game that conforms to the Telltale adventure formula, but one that's set in the Borderlands universe and incorporates elements of the first-person shooter series. You have money, you have a loot system, you'll equip and control a large robot in a complex scripted sequence--but you probably won't find the emotional resonance of Telltale's more recent games.
Telltale disagrees; it feels that if you look past Borderlands' fast-paced action, explosive weaponry and looting cycle, you'll find a truly human story beneath it all. It's that human side that the developer is attempting to explore in Tales from the Borderlands--but after seeing the opening forty minutes of the first episode, I was left feeling like the developer was grasping at straws. The dialogue was poorly written, coming across as Borderlands fan fiction rather than something immediately relatable, and the attempts at jokes fell flat. Vocal delivery was a strong point, with this probably being the first Telltale game to feature Nolan North.