Shattered Planet Review (PC, Mac, iPhone, iPad, Android) | Added: 27.03.2014 11:07 | 19 views | 0 comments
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The Collectables Review (iPhone, iPad) Added: 26.03.2014 16:00 | 30 views | 0 comments
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Insight: you either have it or you don't. And if you don't, it's probably in your best interest to turn to someone that does. Thankfully the mobile gaming world has App Annie for that. The leading analytics firm for mobile apps and games released their latest 'Worldwide Games Index' report today, picking up on the hottest trends and observations from last month. We've combed through it to bring you what we felt were the five big highlights. If you want to see what we've missed, give the full report a read yourself at . |
This quote from ever colorful CNBC personality Jim Cramer after King Digital stock began trading on the New York Stock Exchange earlier today should give you a hint: "It's a Stephen King horror story," . After pricing its stock at $22.50 a share, King Digital has seen its stock price fall to as low as $19.08 in its first morning of public trading. As I write this, it's currently at $20.06 a share, down 10.8 percent on the day. |
First spotted by , and were pretty impressed with what we saw. Beyond the cosmetic change (Boom Beach is to modern warfare as Clash of Clans is to medieval fantasy), there were some real twists that should give Clash of Clans veterans a brand new challenge rather than a fresh coat of paint. |
"Gamification" is a dirty word. Most don't mind seeing RPG elements worm their way into every genre of game, but mention doing it with fitness, learning, or your diet and those same people will likely roll their eyes. The first-ever Newsgames Hackathon stands a chance of changing that. A "newsgame" is a gamified method of presenting journalism - be it a feature, opinion piece or a standard new story. The concept was successfully employed by the New York Times' "How Y'all, Youse, and You Guys Talk," an interactive quiz that became the site's most visited "story" of 2013. |
Let's face facts: nobody likes King's attempts to trademark the word CANDY. When on the word CANDY in the US. But what about outside of the US? To really make an impact in the EU, it was going to require a company that could bring out the big guns. Somebody with a game that's attained the same kind of household name recognition as King's Candy Crush Saga has. Someone like ZeptoLab, creators of Cut the Rope. |
The Collectables is a real-time strategy/collectible card game from Crytek and Mobage. In this game, you lead a squad of soldiers through multiple scenarios, backed up by special action cards that can heal or damage units. Gamezebo's walkthrough will provide you with some tips and hints that will help you get a good start on committing soothing acts of vandalism. |
Findingquality games on the App Store is notoriously hard. Historically, Apple doesn't consider games to be a primary pillar of their service, despite the millions of people playing (and spending money on) games on iOS devices every day. The Indie Game Showcase will hardly fix that, but it is a step in the right direction. The new section on the App Store highlights critically acclaimed, independent games and the developers who make them. "Often made up of just a few dedicated members, independent studios prove that what really matters is the size of your dream," the showcase reads. "In each Indie Game Showcase, we celebrate a popular game and its creative team, highlighting the developer's titles along with their favorite games from other studios." |
If anyone remembers the heyday of Japanese gaming's global domination, it's Keiji Inafune. The man responsible for Mega Man, Dead Rising and Onimusha has been a champion in the marketplace since the NES days. He recently left Capcom to form his own indie games studio, Comcept, and his first creator-owned project, Mighty No. 9. It's a pretty familiar story; we've seen plenty of notable developers go this route in the West. But in Japan, Inafune is an anomaly. And that might just be what's wrong with Japanese gaming. |
Cultural phenomenon? Absolutely. But that doesn't mean it's complex. Flappy Bird is endearing because of its simplicity. And in keeping the game simple, it remains easily adaptable. Take Flappy Bird in a Box for instance - a real-world rendering of the game that's in February. But while cool, it was also pricey to build. "The motors and Arduino board alone would cost $70!," reads the project's Kickstarter page. But with so much interest, Qiu knew there had to be a way to bring the cost down. Her team has sourced raw materials and streamlined the design to help bring the price to a consumer-friendly level. Also, ordering in bulk helps. "We want to raise money in order to put in a large order and to make the Flappy Box Kit more affordable." |
The problem with breaking windows is that you can only do it once. The second your projectile hits the pane with its shattering kiss, you have to cheese it or else risk getting caught by cops, guard dogs, or some guy that keeps his gun handy. There's never enough time to admire your handiwork. Smash Hit by Mediocre is a first-person shooting / throwing game that really lets you absorb the sights, sounds, and sheer pleasure of shattering glass. You can do it over and over - in fact, you must do it over and over if you want to survive - and the sensation never gets old. |
Smash Hit is an arcade shooting game from Mediocre. In this game, you progress through levels by throwing metal balls and smashing everything in sight. Gamezebo's walkthrough will provide you with some tips and hints that will help you get a good start on committing soothing acts of vandalism. |
Every now and then, the internet gets a funky little oddity that provides a surprising amount of amusement for what it is. Today, Twitter rolled out once such oddity. By visiting discover.twitter.com/first-tweet, you can see the very first tweet you posted to your account. In fact, you can see anyone's first tweet. (tee-hee) And so, like any good citizen of the internet, I felt it was my responsibility to comb through the first tweets of every game developer worth following on Twitter to find the ones that really stuck out. As you'd expect, 99% of them are people saying "I'm on Twitter now" or "let's see what this Twitter thing is about." In an effort to represent the 99% (Occupy Twitter, people!), here's what Jonathan Blow, the creator of Braid and the upcoming The Witness first tweeted: |
After making a big splash earlier this year as Apple's Free Game of the Week, Max Axe's creators have entered into a partnership to bring the game to one of the world's biggest mobile markets: China. Details on that, funding announcements, and what happens when your games violate Chinese regulations below! Thanks as always to our partners at the Beijing-based Laohu.com for sharing this weekly roundup. For a deeper understanding of the Chinese mobile games market, be sure to bookmark . |
Brave Frontier is a free to play RPG from Gumi Inc, where it's up to you summon different heroes and beasts to defy the fallen god Maxwell. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game. |
Games today are cheaper and more plentiful than they've ever been. That's great news for players, but finding the time to actually complete something -- to find that sense of finality -- can be a challenge. Luckily, the independent game scene is often less interested in 20-hour campaigns and repetitive score-chasing. There are plenty of great games out there offering a complete experience in the time it takes to install most big-budget action titles. These are five such games. |
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