What's the longest the average user plays a mobile game? (iPad) | Added: 10.04.2014 9:00 | 10 views | 0 comments
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Trials Frontier Walkthrough (iPhone, iPad) Added: 10.04.2014 8:45 | 13 views | 0 comments
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Late last week, Rovio Stars and 5 Ants that their game, Tiny Thief, would shed its $2.99 price tag and become a free-to-play game with in-app purchases. The new, free version of Tiny Thief features three levels (fifteen stages total) for free, with the option for players to purchase the fourth and fifth levels for $1.99 each. To the dismay of Android gamers who already owned the entire game, this update locks previous owners out of the final two levels, forcing everyone to pay to access the content. That's right, Rovio took content away from buyers who already owned the access to it. As far as we can tell, there is nothing different from the original game beyond a new sixth level which is, not surprisingly, behind a paywall. Former Tiny Thief owners are upset at the sudden loss of access to the game. |
Looking at Get Set Games existing catalog, it's not hard to see the "Three C" approach at work. With past efforts like under their belts, you can't deny that "cute, cuddly and casual" are the adjectives that seem to work best. Their next project, though, goes in the direction of a very different C: challenging. Last week, Gamezebo was invited to Get Set Games studio in Toronto to go hands-on with Battle Casters, their upcoming dual-stick dungeon crawlfor mobile devices. While the gameplay still remains pick-up-and-play friendly, there's a level of ferocity in the game design that their existing fans might be surprised by. It's an action-packed experience that puts players on a timer with an incredibly short fuse. |
What a difference a day can make. Last night - roughly 24 hours before the official launch of TinyCo's Family Guy: The Quest for Stuff, the game accidentally snuck onto the New Zealand App Store for a short period of time. Gamers who noticed had just assumed the game had soft launched and, as any fans of Family Guy might have, decided to download it. And like a lot of folks who download games nowadays, they made videos to show off what they were playing. Bad move, gamers. In what one could only describe as an epic PR fail/complete misunderstanding of their audience, Fox went a little nutty and decided to try and shut down players who were showing the game a smidge too early. , using their forum member HansKaosu's experience to illustrate the point. In short, HansKaosu received a polite YouTube message from Fox asking him to remove the content, followed by a copyright claim against his videos, and... then Fox had his Twitch channel shut down. Like, completely. It's been nuked. |
Evolution: Battle for Utopia is a free-to-play base building action game created by My.com. And while you might be given a gun-toting robot dog companion right from the start, ol' FIDO won't cut it forever. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game. |
You know who's had a spotty record in the world of video games? Bond. James Bond. GoldenEye was a genre-defining success back in 1997, but everything that's come before and after has been sort of... meh. Having said that, everyone's favorite super spy has yet to try his hand at the most popular platforms of today: smartphones and tablets - which seems ironic, considering the iPhone seems like a gadget that only a 70s-era Bond film could have predicted. But that's about to change courtesy of free-to-play mobile powerhouse Glu. Expected to launch in summer 2015 (that's not a typo), their untitled Bond project will be "inspired by the franchise's rich history, themes, characters, and narrative," or so says a press release. In other words, they're keeping mum on the details. |
Warhammer 40,000: Storm of Vengeance is something called a "lane strategy game," and yes, that's "lane," not "lame," although truth be told... well, never mind. I don't want to spoil any surprises, and it's not an awful game by any stretch. It's just not very good, as either a strategy game or a Warhammer title. "Lane strategy games," as far as I can tell, are those in which enemy forces approach one another on a battlefield composed of - you guessed it - lanes, meeting and clashing in a kind of a "Showdown at the O.K. Bowling Alley." Plants vs. Zombies is probably the best-known (and quite possibly the only known) example of the genre, and it's the game that most quickly springs to mind as a comparison. Sadly, that's not because Storm of Vengeance shares that game's wit, artistry or excitement - it doesn't. The resemblance is purely mechanical and, as I soon discovered, somewhat superficial. |
When Disruptor Beam hinted to us earlier this week that its next game would be based on an IP even bigger than the one featured in the title that put the studio on the map, Game of Thrones Ascent, the natural reaction was skepticism. What could be bigger than the show so popular it - and made possible by a license from CBS Consumer Products - the new game will draw on characters from The Original Series all the way through to Enterprise in a story-driven voyage that challenges players to explore the galaxy the Star Trek way. That means assembling a ship, gathering a crew and determining whether combat, diplomacy or science is the proper solution to any given situation (Kirk may add seduction in there too). If that's not enough to pique the interest of your inner Trekkie or Trekker, consider that Disruptor Beam CEO Jon Radoff sounds every bit the kindred spirit. |
While everyone (with access to a today, Mojang's Owen Hill delivered the good news: "An iPad/tablet version of Scrolls is in the works! We've enlisted the aid of Ludosity to port Scrolls into flatter, more touchy devices. We'll have more news on this soon." |
Monument Valley is a puzzle game developed by ustwo. Players will manipulate geometric towers designed with impossible, M.C. Escher-esque logic in order to reach the end of each stage. Gamezebo's strategy guide will give you all of the tips and tricks you'll need in order to understand the logic of this otherwise illogical world. |
Want to feel old? This summer Tetris turns 30. And like anyone entering their thirties, sometimes you just want to kiss your youth goodbye in the biggest way possible. That happened for Tetris this past weekend, when Alexey Pajitnov's puzzle classic was played on the side of The Cira Centre; a 29-storey skyscraper in Philadelphia. The massive project was undertaken by Dr. Frank Lee, a professor at Drexel University (who you might know better as the guy who put for a taste of Cold War video game craziness. |
Monument Valley is a work of art. Its intricate, delicately crafted levels are masterpieces that exceed their M.C. Escher inspirations. Where Escher designed 2D representations of impossible-yet-operational architecture, Monument Valley opens that idea up to a 3D world that must withstand scrutiny from every angle as well as direct manipulation by the viewer. Paths that appear elevated and inaccessible from one direction become stepping stones when rotated. Supporting archways are actually stairs once flipped. Every part of the towering structures fit together like crisp, fresh out of the box jigsaw pieces, and yet they can be turned and twisted to create dozens of new pictures that are just as unified and smooth. |
Colourful simulation title Doctor Life, which developer WIGU Games released on iOS all the way back in February, is finally available to download for your Android-powered devices from Google Play for a limited-time price of 99c (a saving of 67%). The first time you fire up Doctor Life, you're given the keys to your very own medical practice - a small and humble clinic. Your job is to transform this clinic over time into a multi-story hospital that's large enough to treat hundreds of sick patients at once. |
When you develop free-to-play games, a lot of your time is spent playing Moby Dick. Your business can live or die by the elusive whale - a gamer who's willing to spend money in your game, and spend big. In China, the story is no different. That's why it's so great to get some insight into what whales in the Chinese market look like, which is something we do this week. Thanks again to , the Beijing-based site that graciously provides a roundup of China's gaming news every week for the Gamezebo audience. To learn more about the Chinese gaming scene, be sure to give Laohu.com a read. |
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