Rocksmith 2014 Edition: An All-New, Inclusive Experience
Added: 22.10.2013 8:01 | 4 views | 0 comments
Even though the game was announced in June, our Development team at Studio SF in ’s San Francisco office has been hard at work on Rocksmith 2014 Edition for two years. The process was long, but ultimately worth it as the team took a hard look at the original Rocksmith and decidedly improved on every existing feature while dreaming up innovative new ones. In the words of Paul Cross, our Creative Director, “We set out immediately to do something different.”More in feedproxy.google.com »
Tags: Paul, Evil, Studio, San Francisco, Francisco, Creation
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