Let's go home, Ellie
Added: 01.06.2015 12:19 | 2 views | 0 comments
KSD: Bridging the worlds of videogames and cinema often proves an exacting task given each respective mediums dissimilar language, values, and history within culture more broadly. However, videogames owe a lot to over a century of film form and storytelling, and it would be erroneous to assume that the medium exists in a cultural vacuum that should be delineated apart from a rich tradition of artistic practices. I typically refer to an insightful essay from Kill Screens Chris Priestman that defends the potential for videogame expression through reshaping the language of cinema, and Ill cite my own thoughts on how movies can afford videogames greater depth and context with existing themes and styles. The question of how videogames invoke cinema still remains a topic worth parsing out in greater detail by theorists and commentators greater than I, but its the foundation with which I closely examine two seemingly distant texts.
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Tags: Kids, Screens, Chris
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