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BioShock's Characters Were Made, Not Born.

Added: 13.12.2013 20:17 | 4 views | 0 comments

Gavin Goulden is a lead character artist at Irrational Games, where he's most recently worked on both BioShock Infinite and its first major DLC, Burial At Sea. Priot to that, he's worked on games such as Dead Rising 2, Dragon Age and FEAR 2.

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Tags: Dead, Infinite, BioShock, BioShock Infinite, Shoot, Rising, Prime, Irrational, Dragon



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