GR Interviews: First Successfully Kickstarted Game, High Strangeness, Developer Ben Shostak!
Added: 18.04.2015 23:00 | 5 views | 0 comments
It's been a long road for Ben Shostak, the developer of High Strangeness and wwner and Lead Developer of Barnyard Intelligence Games
Shostak paired with Steve Jenkins to run their original Kickstarter campaign for just $1,500, and only received an extra $59. So it's no surprise that it's taken six years to produce the finished product, compared to the days after Double Fine Adventure, when a game like High Strangeness would likely have garnered tens of thousands for its concept.
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Tags: Steve, First, Developer, Kickstarter, High, Fire, Double, Leaf
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