fixed a potential script freeze during Battle of ElHalem
fixed game breaks if renaming savegames during battles
fixed faulty win condition in Benivilla Forest recapture scenario
corrected win condition issue in Niobes Estate
fixed game breaks if spawning entities die
fixed a potential error source in Shinna preparation battle win conditions
fixed problem that Faramuds dialog was deactivated when whole map was conquered
fixed a problem with with Cassia-Dialog that hindered the game to progress
fixed carnage training fight that wasnt triggered correctly
fixed freeze on some maps when using the LoS toolMore in www.gamershell.com »
Tags: Battle, Patch