How does a massively multiplayer role-playing game stand out in 2014? No matter how much diversity the genre offers, it's still difficult to escape accusations that everything is just a Rule number one of dungeon crawling: never turn your back. Especially if doing so leaves your tail vulnerable.
There's no shortage of themepark-type MMOGs, of course, or space-age fairy tales for that matter, but I commend Allods team and Obsidian for the immediacy of their combat. The action was fun and the areas I explored were beautiful. But the question remains: just what is a skyforge? DeMilt was mum on that one, so it looks like I'll have to wait until Skyforge is released before I get my answer. The bad news: we don't yet know when that will be. Until then, it looks like I'll just have to gaze at the stars and imagine the adventures that might be waiting.
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