Crysis may be the series that we most associate with developer Crytek, but it was Far Cry that put it on the map. The original Far Cry was a visual marvel, featuring a vast and gorgeous tropical island to explore, but it was more than just pretty. It was also a highly immersive game that made getting lost in its world both tense and joyous as it introduced elements that were more and more removed from the reality we know.
While some new Far Cry adventures would make their way to consoles packaged with the original game, it wasn't until 2008 that a proper sequel arrived, courtesy of Ubisoft Montreal. The game met with mixed reactions, but it found a passionate audience that loved its African setting and weapon degradation. Far Cry 3 met with wider acclaim, but it's the original game that has proven most important, providing a foundation not just for the Far Cry series itself, but for Crysis and its sequels as well.
I'm glad I did, because that game was really something else. Even on my sad little laptop, Far Cry's jungle environment was amazing. The way prowling through lush foliage made you feel like a predator stalking its prey, the freedom with which you could approach enemies, the way everything just felt so reactive--it was one of the first games I could remember where I really felt like I was using the world around me as a weapon.
And it's a series that I still love to this day. Even as Crytek has moved on to different projects, I still enjoy the legacy that studio created. I'm just happy that a wild coincidence convinced me to take a shot on it in the first place.
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