Former Maxis developer Bryan Shannon, a member of the team that worked on the ill-fated 2013 SimCity, has been creating content for Cities: Skylines on the Steam Workshop since he was laid off in the studio's recent closure.
Now he's set up a Patreon to continue his modding work, asking for donations for each building model that he creates for Colossal Order's excellent city builder.More in n4g.com »
Tags: Steve, Maxis