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Mad Tracks Convoy Review | GIZORAMA

Added: 21.05.2015 11:16 | 3 views | 0 comments

Liam Lambert, GIZORAMA - "Sometimes, a game thrives because it pioneers a unique, never before seen set of rules, mechanics or systems. Other times, a game thrives simply because it learns from the successes and mistakes of its peers, and because its designers understand one important rule: if youre going to steal, steal from the best. Such is Convoy, a game which can only be described as a tactical CaR-PG (if thats not a thing, it totally should be), combining as it does the best elements of pen and paper RPGs and Mad Max, then injecting a huge amount of FTL-inspired rogue-like vehicular combat. Its unashamedly derivative, which winds up being its greatest strength, and its most glaring weakness."

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