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The Witcher 3: Wild Hunt Review | AOTF

Added: 24.05.2015 17:16 | 7 views | 0 comments

AOTF: Not since Dragon Age: Origins was first released have I fallen so thoroughly into a games world. The overwhelming bleakness of The Witcher 3: Wild Hunt had me caring for every ravaged Northern village I passed through, wrestling with how little I could do in absolute terms to improve the lives of these people. Most games have you killing bandits. The Witcher 3: Wild Hunt practically begged me not to in one early quest, because of the trouble it would bring down on the rest of the village as a result. The prologue had already shown the brutal consequences of a tavern brawl a beloved fantasy cliche. This time, I had Geralt make a conscious choice. He brought the three bandits a drink, exchanged some terse small talk and was then free to leave. The innkeeper thanked Geralt for not making a bad situation worse. That was just a step along a minor quest, but the care that CD Projekt Red have put into their game shone through, as it absolutely sizzled with tension.

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