Designed to Addict RagnarRox | The Zero Review
Added: 06.08.2015 19:18 | 4 views | 0 comments
Just one more quest, one more level, one more match. Games of all shapes and sizes use behavioral mechanics to influence their design and most end up aligning closely with whats known as a Skinner Box. This week Ragnor takes a deep dive into some of our favorite games to help understand why they are so addictive.More in n4g.com »
Tags: Games, Jump, Zero
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