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Everybodys Gone To The Rapture review | GamesTM

Added: 19.09.2015 20:17 | 91 views | 0 comments

GamesTM: Can The Chinese Rooms low-key style be sustained over five to six hours? That was the question weve been asking ourselves since we first heard of Everybodys Gone To The Rapture. The reason the studios previous games worked so well was because of their brevity: seminal hit Dear Esther was as short form as games have gotten. It was a game about language, interpretation, slowing down, self-reflection. That worked within its fleeting campaign, but Everybodys Gone To The Rapture it loses some of that impact because of its length.

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