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Evochron Mercenary v2.308 Demo

Added: 08.02.2013 8:59 | 25 views | 0 comments

- Solar array mesh structure updated. - AI system updated to direct computer controlled ships to properly avoid solar arrays. - New passive/safety target MFD mode added to turn off ship specific targeting completely on the display. - Matching material types in other cargo slots would sometimes be transferred in a ship-to-ship trade when the unit count was different, now fixed. - Delivery contract waypoint system updated to prevent placement near sector border which could result in contract failure as player approached capital ship. - AI physics and control systems updated to better account for relative frame weight, thruster power, and maneuvering parameters. - Racing AI velocity and thruster skill reduced to make passing second IMG quest contract easier. - Atmosphere system updated to provide a thinner look with less ambient/horizon brightness. - Atmosphere haze effect updated to provide a smoother transition from space to surface. - Ship formation system updated to manage throttle better to reduce shield collisions. - Altimeter would occasionally jump at various points above terrain, now fixed. - Server status check will now return to multiplayer menu if connection fails. - Capital ships now hold their position at waypoint for delivery contracts. - Leech EMP missiles now work correctly when used on terrain walkers. - Flak effects added for AI ships flying close to hostile capital ships. - Capital ship anti-shield torpedoes now inflict more damage. - Flyby sound effect proximity activation range reduced. - Mod options added for certain atmosphere effects. - Option to specify a unique framerate cap added. - Several minor bug fixes.

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Tags: Flag, Solid, Shop, Racing, Flys



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