12 things that would make Netflix#39;s live-action Zelda show amazing
Added: 18.02.2015 22:00 | 19 views | 0 comments
If you haven't heard the exciting rumors, Netflix is supposedly working on a . Now before you dismiss this as impossible to pull off, take a moment to think about how awesome this could be. We can finally see the land of Hyrule outside the games, get timate stories out of the universe, and hopefully see some super awesome monster battles.
But, there is a concern. When games venture outside of their native medium, things get messy. Show creators can take too many liberties with beloved characters and events, leading to the show ruining your nostalgic memories of the franchise, destroying your childhood, depriving your life of all future meaning, and extinguishing all hope and joy in the world forever. Well, to prevent all of that, I've come up with some dos and don'ts for the rumored Zelda show, that, if followed, will make us all happy viewers.
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We've never seen Link's parents. The heroes of the Zelda series have always been orphans, left to be cared for by a grandmother, uncle, or forest Kokiri. The closest we've ever seen to immediate family is a sister. No mom or dad in sight. So, it wouldn't make sense to have the show's hero being raised by his biological parents. Here's to hoping the writers go for a 'raised by wolfos' approach to the hero's origin.
Not every Zelda adventure kicks off with Link rising from a good night's sleep, but the perfect Zelda show intro would be the lazy boy sleeping in. In every other episode, Link will probably be doing extraordinary things like killing monsters and casting magic spells. Making him lazy at the start gives him a relatable, average Joe feel. Then, as he grows in his adventure, you can see how far he has come.
At the beginning of each game, if Link is of age, he has some type of job: ranch hand, blacksmith's apprentice, etc. For the show, it would make sense to give him some sort of job. The one thing that Link has a natural talent for (besides saving the world from ancient evil) is finding money anywhere. My suggestion: Lawn Mower. I mean, it seems like a lucrative profession. Just think of how many rupees you find in the grass in any Zelda game. Do that eight hours a day and you'll fill that Giant's Wallet in no time.
Okay, having a TV show in which the main character doesn't talk doesn't sound like the easiest thing to pull off, but for a Zelda show, it must be done. Link has only ever spoke in full sentences in The Legend of Zelda cartoon, and Link's dialogue still gives me . The show makers need to find a way to keep Link mute. Maybe the answer can come from the games themselves...
One way to keep Link's trap shut is to give him a talkative partner that can speak for him. The heroes in the Zelda games rarely ever go it alone. The Hero of Time has Navi, Twilight Princess's Link has Midna, and Skyward Sword's hero has Fi. Why can't the live-action link have a partner? By not speaking, the classic Link character won't be distorted by having a voice and the show could even have fun with it. Have Link get interrupted all the time, or swallow a bug when he opens his mouth. You know, lighthearted, funny stuff.
This one is a given. In fact, I expect this scene to happen within the first episode of the live-action series. Without Link finding a magical sword and pulling it out of a rock, pedestal, or heck, maybe even Ganondorf's petrified face, the show just wouldn't be Zelda. Holding the sword of evil's bane essentially confirms Link as the hero of legend. It just needs to happen.
No matter how much the show producers may want to have an on-screen romance happen, Link and Zelda should never become a thing in the show, because it just doesn't happen in the games. Sure, Zelda is a beautiful princess, and Link is a daring hero, but the two have barely even shared a kiss in the games. Just a peck on the cheek at the end of the Oracle titles, and a bit of behind the curtain action in Zelda 2. Every other time their relationship has been platonic. It'd be unnatural to have the two in a full-blown romance on the show.
The thing about the Zelda series' big baddy, is that the Triforce of Power-wielding villain rarely shows his face until the final encounter. Sometimes you don't even know that Ganon is the final boss until a puppet villain like Zant or Agahnim is killed. Ganon should play behind the scenes throughout the entire series, having townsfolk spreading rumors and telling scary tales of the mysterious evil pigman until his series-ending debut. Otherwise, he might just end up feeling like a Saturday morning cartoon villain.
Never, and I mean never should a character in the show ever refer to an animal with a name we are familiar with in our real-life world. Bats are keese, giant spiders are tektites or skulltula, and rock-spitting octopi are octorocks.To call them anything other than their proper Zelda name would be a major fail.
What would a Zelda game be if Link wasn't constantly collecting stuff to shove in his bottomless pockets? If the live-action show is going to stay true to the game series, Link has to be a hoarder. Bows, bombs, boomerangs, and magic wands; I want to see them all. Plus, having an ever-increasing arsenal can keep the action sequences in the show fresh and maybe even introduce new ways to use Link's classic items.
Just make him do it. It'll look dumb, but he has to do it. Oh, and they've got to play the jingle whenever he opens a chest. .
Why do the legendary heroes love to break pots so much? We may never know. I've already established that he could use his herbicidal tendencies to earn a quick rupee, but that urge should carry on in his adventures in the wild. No pot can be safe. Otherwise, this live-action Zelda show just can't work.
If the live-action Zelda series really does come to pass, you can bet that I'm going to watch it. And if they creators follow my guidelines, it might actually be amazing. Do you have any tips to share with the show makers? What do you want to see? What should the show never do? Let me know in the comments below.
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