EA: Stop Complaining About On-Disc DLC
Added: 14.08.2015 22:39 | 56 views | 0 comments
One of the most irksome problems in the gaming industry at the moment is the concept of on-disc DLC, oftentimes referred to as disc-locked content. The idea of paying extra for content already on the disc or stripped from the main game drives a lot of gamers up the wall. Well, according to EA's Peter Moore that's not really the case at all.
From:
www.cinemablend.com
| EA Doesnt Care About EA Access On PS4, Happy With Xbox One
Added: 14.08.2015 18:18 | 51 views | 0 comments
EA Chief Operating Officer Peter Moore not concerned with PlayStation
From:
n4g.com
| Put Away any Doubts About Mirror's Edge Catalyst, It's Fast, Fluid, and Fun
Added: 14.08.2015 18:18 | 14 views | 0 comments
Getting dropped into the world of Mirrors Edge Catalyst emanates a familiar, dystopian atmosphere.
From:
n4g.com
| Here Are Some Lesser-Known Facts About Fallout
Added: 14.08.2015 11:18 | 28 views | 0 comments
GI:
"Did you know that the option to blow up Megaton was cut from the Japanese release of Fallout 3? Or that Fallout 2 was the first game to allow for gay marriage? Or that Fallout 3 could only be illegally obtained in India? Find out what else you don't know about this post-apocalyptic RPG series in a fun video."
From:
n4g.com
| Peter Moore, You're Dead Wrong About Nobody Playing Single Player
Added: 14.08.2015 0:18 | 27 views | 0 comments
OnlySP: I haven't seen a statement like Peter Moore's recent comment to Gamespot in quite a while. Actually, I've seen quite the opposite the past couple years. During the previous console generation, we were getting game after game that either included a good single player campaign with tacked on multiplayer, or good multiplayer with a tacked on single player campaign. People let the developers of these games know they weren't pleased, and wanted to make sure they were dedicating their resources to either one part of the game or the other.
From:
n4g.com
| Jade Raymond Talks About Her Work On Star Wars, Her New Studio, And Hardline's Future
Added: 13.08.2015 22:18 | 35 views | 0 comments
A month ago, EA announced that it was giving former Assassin's Creed producer Jade Raymond a new home in Montréal. Co-located with the BioWare team working on Mass Effect Andromeda, a new studio named Motive was founded to work on its own new IP and play a major role with Visceral's Star Wars project.
Tags: Mask, Star, Wake, Creed, Effect, Mass Effect, Star Wars, Wolf, Tales, BioWare, Jack, About
From:
n4g.com
| Chris Prangar, Nintendo Treehouse Staffer Who Recently Spoke About His Work, Confirms He's Been Fired
Added: 13.08.2015 18:00 | 5 views | 0 comments
"Yes, it was ultimately my own fault"
From:
www.nintendolife.com
| Dying Light: The Following Will Reveal More About Kyle Crane
Added: 13.08.2015 15:10 | 51 views | 0 comments
Dying Light's first official expansion has been detailed in a trailer released by Techland today. The expansion, known simply as The Following, is going to shine some more light on protagonist Kyle Crane as players get to experience a little more of his back story.
From:
www.cinemablend.com
| Heres Five Reasons to be Excited About Nintendos Mobile Game Plans
Added: 13.08.2015 9:18 | 14 views | 0 comments
Gamnesia writes "Nintendo has officially announced plans to team up with DeNA and release games for smartphones and tablets. Many fans are skeptical, but looking at what Nintendo and DeNA have said so far reveals five reasons to be excited about the potential of mobile gaming under the Nintendo brand."
From:
n4g.com
| Dungeon Hacks: A New Book Talking About How Rogue-likes Are Shaping The Gaming Industry
Added: 13.08.2015 5:18 | 16 views | 0 comments
PressStart Press is proud to announce the release of Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games in paperback as well as on Kindle, iBooks, and other popular e-reading platforms.
Written by Stay Awhile and Listen author David L. Craddock, Dungeon Hacks whisks readers back in time to the computer labs where seminal roguelike role-playing games (RPGs) such as Rogue and Moria originated. Roguelikes are beloved among their fans, who tout grueling difficulty, a wide breadth of character types, and procedural algorithms that generate brand new levels every time players begin a new quest as defining characteristics of the genre.
Tags: Games, Star, Video, Bolt, Gaming, Staff, Dungeon, David, Other, About, Video Games, Press
From:
n4g.com
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