Tuesday, 26 November 2024
News with tag Academy  RSS
Nintendo Announces Pokémon Art Academy for 3DS, Launches June 19 in Japan

Added: 30.04.2014 6:14 | 5 views | 0 comments


Pokémon Art Academy will launch on June 19 in Japan as both retail and digital release, Nintendo has announced.

From: n4g.com

[Gaming Evolution] Danganronpa: Trigger Happy Havoc Review

Added: 29.04.2014 10:15 | 8 views | 0 comments


Hope's Peak Academy is home to Japan's best and brightest high school studentsthe beacons of hope for the future. But that hope suddenly dies when Makoto Naegi and his classmates find themselves imprisoned in the school, cut off from the outside world and subject to the whims of a strange, murderous little bear named Monokuma. He pits the students against each other, promising freedom to anyone who can murder a fellow classmate and get away with it. It's up to you to find out who Monokuma really is, and why you've been taken from the world you once knew. But be careful what you wish forsometimes theres nothing more deadly than the truth...

From: n4g.com

Super Mario 3D World Art Academy: Sketchpad Drawing Contest Announced

Added: 26.04.2014 16:14 | 6 views | 0 comments


Mike From Mii-gamer: Nintendo has announced through Miiverse a Super Mario 3D World Art Academy Contest. Nintendo will be challenging the creativity and skill of Nintendo fans, asking them to create an artistic masterpiece that incorporates the theme of "Cat Transformations."

From: n4g.com

Star Wars: The Plea for Jedi Academy 2

Added: 26.04.2014 14:14 | 7 views | 0 comments


Why the world needs another Jedi Academy game.

From: n4g.com

GT Academy 2014 launches with trailer

Added: 22.04.2014 8:30 | 3 views | 0 comments


Gran Turismo 6 competition lets players compete to become a professional racer.
Sony has launched GT Academy 2014 with a series of online time trials accessible from within Gran Turismo 6.

From: rss.feedsportal.com

Conception II: Children of the Seven Stars - GR Review

Added: 22.04.2014 1:59 | 6 views | 0 comments


I’m dropping out. I did not finish this game. I can't take a game that so obviously doesn’t take itself seriously and analyze it for anything worthy of your time and attention. I’ve been to a Japanese high school before, so the kind of lecherous suggestions that fuel is unsettling to say the least. I traveled to Japan and saw school girls everywhere I looked, but just like high school at home in America, gender and the roles people play in our lives are never how they really seem. The kind, gentle, forgiving, and ever hospitable attitude I was met with overseas makes Conception II look like a joke, especially given that I acted like a total fucking jackass while I was there, at least at the beginning. It took a while before I understood the culture, but the real horror is that Conception II let me relive the first half of my trip in a fake and utterly insulting way. Never mind that Spike Chunsoft has dishonorably ripped off Persona’s gameplay mechanics in a way that actually undermines the forward-thinking and inventive new takes on stale JRPG building blocks. Never mind that there are probably thousands of hours to the game’s numerous dungeons and dating-sim relationship-building interactions. Underlying everything that went into Conception II is an undercurrent of torrid sexuality that leaves me feeling numb, just like the comments of my peers when I returned home from Japan. "You must have gotten laid over there," one classmate said. It sounds like a line from Conception II, but this was uttered to me by a male student in my high school. "No," I shook my head incredulously, "it’s not like that." Conception II is a lot like that other kid, with all the stupidity of a twelve year-old admiring his first Playboy centerfold and making up countless unreal acts to do to the poor woman trapped in those sticky pages. At first glance, Conception II: Children of the Seven Stars seems like another tasteless, fan service-laden role-playing game complete with unnecessarily bouncing breasts and a storyline wherein you, the player, are the sole male figure capable of saving life as we know it. At second glance, it's exactly that. Players take on the role of Wake who arrives at The Academy where he investigates the dark energies that have plagued mankind in an effort to defeat the monsters once and for all. What the game doesn’t tell you is that you might be awakening some misogynistic monsters within yourself if you truly believe that mating with every female Disciple will really "save" the unlikable world within. Conception II abandons the character building and genuinely touching yet relatable dramas that endear players to . You’ll go around school talking to various characters, shopping for potions and weapons, and taking -like quests into dungeons for weapon and currency rewards. It’s almost too standard, and you’ll be more than bored by the progression and lack of character development. Here's a sampling of some typical encounters with your female cohort: Oh, I fell over! Now your hand is on my breast! Get off perverthellip; actually it’s OK. No big deal. Wanna hang out later? Oh, I guess we’re going to be having lots of kids now. I hope that’s OK with you and I hope you’ll help me through the process. I’m really nervous, but let’s do it right away! Bitch, I know nothing about making babies! Now get off me, I’m trying to study and your breasts are smothering me to death. Whenever the female characters talk in the game, they’re shaken like a martini and their breasts are left to jiggle this way and that way. It goes beyond ’s heaving sorceress by feeling cheap and thrown together in a huff, almost as if the only way Conception II was ever going to sell to a male audience was if it pounded a new libido into your head like a tent stake at an all-boys camp where the girls wait just across the lake. Girls?! I hear they have boobs! Sadly enough, combat won’t change your mind either. After making babies, you can take three teams of three Star Children into battle with you. They’ll earn bonuses to their power and abilities if you’re paired up with their mother, which removes all purpose behind Classmating with more than just one of the female disciples. As they level up, they’ll actually plateau at level 5 where the game encourages you to release them into the world. This can open up new locations, but I don’t know why anyone would do this with their child, and your female partner doesn’t seem to care. Why bother having the child at all? Why not make all the female disciples interesting, multidimensional characters with arcs that take them away from stereotypically impotent ideals of love and sexuality and into new realms of development in order to endear them to the player? Or perhaps just to be interesting? Conception II never bothers to answer those questions, but it does feature a mildly intriguing mystery to unfold surrounding a corporation with close ties to the school. Once again, I haven’t finished the game. I honestly can’t bring myself to finish it, as much as I may want to out of professional courtesy to Atlus, Spike Chunsoft, and any of you who might actually enjoy the title. I would love to look beyond the surface and see something beautiful, but every time I pick up my PlayStation Vita to play, I’m afraid I’ll hate the game even more. There is without a doubt hours and hours of content for hardcore JRPG fans, but this is the kind of product you probably already know you’ll love (or hate). Conception II: Children of the Seven Stars is an exceedingly difficult game for a westerner to review, especially given the fact that it tailors itself so heavily to the Eastern mentality and the desperate need for new babies and new families to put down roots in Japan’s biggest cities. There is some love to be found in the game’s music, in its awkwardly juvenile humor, and in the way it teases players into questioning its content, but you might be better off ignoring the title altogether in favor of bite-sized experiences on your handheld gaming device of choice. If your measure of a game’s quality is in its length, you won’t be disappointed by this 50-hour epic, but I couldn’t bring myself to dedicate that much time to it. For all its desire to encourage males to get down to procreating, Conception II does a terrible job of teaching someone what it means to be in a relationship where you need to help another person, learn from them, and possibly even lose them. If Conception II’s Star Children stayed dead and didn’t automatically revive at the end of a battle, would it make the title any more compelling? I can’t say for sure, but it certainly made me feel like an undeveloped teenager balking at the suggestion that all I did in Japan was get busy. Code provided by publisher. Based on PS Vita version. Also available on Nintendo 3DS.

From: www.gamerevolution.com

GT Academy 2014 Gears Up for April 21st Welcome Canada

Added: 17.04.2014 12:14 | 4 views | 0 comments


By Ken Chan: "Gentlemen, start your engines as we gear up for GT Academy 2014. The competition starts on April 21st and will be open to all entrants through June 16th."

From: n4g.com

GT Academy 2014 Gears Up for April 21st – Welcome Canada

Added: 16.04.2014 19:59 | 4 views | 0 comments


This will be the biggest year yet in its history as our friends in Canada are added within the US competition*. This year’s GT Academy qualification demo will be available exclusively on Gran Turismo 6, so start practicing now as you now have less than a week before the start of GT Academy 2014. As we enter our sixth installment of GT Academy in 2014, proof of the success of the virtual to reality competition can be seen in the on track results of its graduates.

From: feedproxy.google.com


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