Do Video Games Need Their Own Oscars?
Added: 14.12.2013 21:16 | 13 views | 0 comments
Hardcore Gamer: A show that celebrates creators and respects gamers is what this industry needs to begin its long journey towards being respected by the mainstream. In terms of whether video games need their own version of the Academy Awards, the answer is yes and no.
From:
n4g.com
| Battle Academy Patch 2.5
Added: 07.12.2013 20:56 | 12 views | 0 comments
This is the latest patch for the game Battle Academy
From:
games.softpedia.com
| Battle Academy 2.5
Added: 07.12.2013 19:21 | 0 views | 0 comments
A cool turn-based strategy game that will allow you to relive various WW2 battles
From:
games.softpedia.com
| Gran Turismo 6 First look Go Karting gameplay with GT Academy UK finalist Neil Williams - Team VVV
Added: 06.12.2013 13:20 | 0 views | 0 comments
VVV: "Given this is the first of hopefully many bits of in-game footage featuring the much-anticipated Gran Turismo title, we thought we'd spice things up a bit by inviting a very special guest for our 'First Impressions' video: none other than Neil Williams, one of the UK finalists - and eventual runner-up - in this year's GT Academy competition."
From:
n4g.com
| Gran Turismo 6 First Hour of Gameplay
Added: 03.12.2013 11:17 | 0 views | 0 comments
The release of Gran Turismo 6 is a mere four days away and for those of you who need something to shorten the remaining waiting time, Darin Shaun of InsideSimRacing.tv have uploaded footage of the games first hour of gameplay.
Watch the guys play through the first races using the Thrustmaster T500 RS steering wheel below.
Gran Turismo 6 will come to the Playstation 3 starting December 6. featuring 1200 cars, 150 of which will be new to Gran Turismo.
As announced by Kazunori Yamauchi, the distinction between standard premium models will remain.
GT6 will also come with 33 tracks, with seven locations being all-new including Silverstone, the home of Nissans GT Academy competition.
From:
n4g.com
| Battle Academy v2.5 Demo for Mac
Added: 28.11.2013 9:55 | 12 views | 0 comments
New Fortress Metz Campaign. New units, objects, and tiles from the Fortress Metz campaign available as IAP
Rule change - Armour with morale from 1-50 gets one reaction shot at reduced effect. Armour with 0 morale or less does not react to anyone.
Performance - memory optimizations improve performance and stability
Performance - improvements to multiplayer stability
AI - improved how the AI decides when to assault.
Fix - AI did not receive penalties for unloading, now fixed.
Fix - other minor bug fixes
From:
www.gamershell.com
| Battle Academy v2.5 Demo for Windows
Added: 28.11.2013 9:55 | 12 views | 0 comments
New Fortress Metz Campaign. New units, objects, and tiles from the Fortress Metz campaign available as IAP
Rule change - Armour with morale from 1-50 gets one reaction shot at reduced effect. Armour with 0 morale or less does not react to anyone.
Performance - memory optimizations improve performance and stability
Performance - improvements to multiplayer stability
AI - improved how the AI decides when to assault.
Fix - AI did not receive penalties for unloading, now fixed.
Fix - other minor bug fixes
From:
www.gamershell.com
| Battle Academy v2.5 Demo for Windows
Added: 28.11.2013 9:55 | 9 views | 0 comments
New Fortress Metz Campaign. New units, objects, and tiles from the Fortress Metz campaign available as IAP
Rule change - Armour with morale from 1-50 gets one reaction shot at reduced effect. Armour with 0 morale or less does not react to anyone.
Performance - memory optimizations improve performance and stability
Performance - improvements to multiplayer stability
AI - improved how the AI decides when to assault.
Fix - AI did not receive penalties for unloading, now fixed.
Fix - other minor bug fixes
From:
www.gamershell.com
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