Friday, 29 November 2024
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Infinity Ward discusses leaving Modern Warfare behind

Added: 31.05.2013 13:40 | 0 views | 0 comments


Developer says it was "not a hard decision, but a long decision."

Some may have been surprised when Infinity Ward's latest project was .

Infinity Ward executive producer Mark Rubin explained the studio's thinking process regarding moving on from the series in a new interview with .

"Not a hard decision, but a long decision," Rubin said. "We don't get a chance when making a game to think about the next one until we are done actually making that first game."

"So when we finished Modern Warfare 3, we had this big brainstorming session that lasted for weeks," he added. "Everybody gets to come up with ideas of what we want to do, not just what game we want to do, but moments in games."

Rubin explained that the entire studio knew it wanted to continuing making Call of Duty games, even though it could have made something else. He said the team wanted to build a new universe, with new characters and experiences.

"The easy thing would have been--as we had finished the arc of Modern Warfare 1, 2 and 3--to start a new arc within that same universe. That was the first step," Rubin said. "But due to a lot of the changes we wanted to make with this new world, it really dictated out that we needed to make something that wasn't Modern Warfare."

The result is Call of Duty: Ghosts, the latest entry in the hit shooter series and one that is being billed as having a more emotional storyline. Infinity Ward has tapped Academy Award-winning Traffic and Syriana author Stephen Gaghan to write the game's script.

Call of Duty: Ghosts will launch later this year for Xbox 360, PlayStation 3, and PC, as well as Xbox One and PlayStation 4.

From: www.gamespot.com

Silverstone, GT Academy and real-world racing in Gran Turismo 6

Added: 29.05.2013 11:15 | 3 views | 0 comments


One of PlayStation's most popular series is back, with 1,200 cars and 71 track layouts across 33 locations, including world-famous Silverstone. This is Gran Turismo 6.

From: www.gamespot.com

PlayStation 3 | Silverstone, GT Academy and real-world racing in Gran Turismo 6

Added: 29.05.2013 11:15 | 1 views | 0 comments


PlayStation's most popular series is back, with 1,200 cars and 71 track layouts across 33 locations, including world-famous Silverstone. This is Gran Turismo 6.

From: www.gamespot.com

Wordshift Academy Review (iPad)

Added: 23.05.2013 18:00 | 7 views | 0 comments


Gamezebo Rating: 30

Using games as a teaching tool can be a powerful avenue of education. Gaming's increased role in educating both children and adults is becoming a major part of the industry. So when a new game comes around that aims to expand word power and teach fun facts, there's a ton of potential to be unlocked. Then, there's Wordshift Academy, a word game filled with facts and trivia, but plagued with a serious case of boring.

From: www.gamezebo.com

Assetto Corsa: Interview with Marco Massarutto

Added: 22.05.2013 14:17 | 23 views | 0 comments


We sat down with the licensing manager of Kunos Simulazioni and spoke briefly about the racing simulations coming from the hand of the Italian development studios. Besides netKar PRO, Ferrari Virtual Academy and the upcoming PC simulator Assetto Corsa weve asked Marco Massarutto several questions about his personal backgrounds, involvement, ambition and passion for racing simulations and cars. Plus we have tried to get some useful insights in the development process of a project like Assetto Corsa.

From: n4g.com

Sony Australia launches PlayStation First in partnership with AIE

Added: 21.05.2013 8:45 | 1 views | 0 comments


PlayStation First Academic Partnership Programme launches in Australia; offers AIE students access to development kit resources.

Sony Computer Entertainment Australia has announced the PlayStation First Academic Partnership Programme. The initiative establishes a venture between higher education organisations and PlayStation to offer students opportunities to access game development resources.

The Academy of Interactive Entertainment (AIE) is the first Australian partner to be selected for the programme. As part of the global initiative, AIE will receive six PlayStation Vita development kits for classes and incorporate the subject of developing specifically for PlayStation devices into its syllabus.

"The opportunity to work with the PlayStation suite of platforms ensures our students are getting industry relevant skills to step confidently into the video game development sector,#148; said Neil Boyd, director of business development and marketing at AIE.

#148;The students are eagerly anticipating the access they will get to this leading platform, and having it built into the heart of their curriculum really adds to the possibilities for their future careers.#148;

The programme will be available across AIE's campuses in Sydney, Canberra and Melbourne. PlayStation First offers platform-specific licenses for academic development including PlayStation 3, PlayStation Portable, PlayStation Vita, as well as software agreements for PlayStation Move and PlayStation Mobile.

Additional information on the PlayStation First Academic Partnership Programme can be found on its .

For an insight to the next generation of Australian game developers, check out GameSpot's .

From: www.gamespot.com

PlayStation First: Reaching Out to the Next Generation of Developers

Added: 21.05.2013 8:07 | 13 views | 0 comments


Sony has partnered with the Academy of Interactive Entertainment to provide dev kits and support.

From: www.ign.com

Since When Does Call Of Duty Require Top Writing Talent?

Added: 21.05.2013 4:17 | 8 views | 0 comments


So it seems an Academy Award-winning writer is helping pen the script for Call of Duty: Ghosts. But since when do CoD fans care about a great narrative?

From: n4g.com


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