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Journey takes top prize at GDC Awards

Added: 28.03.2013 3:23 | 15 views | 0 comments


Thatgamecompany's adventure title beats out Mass Effect 3, Walking Dead, and others to secure top honor; Cart Life wins grand prize at Independent Game Festival Awards.

The votes are in and has taken top honors at the 13th annual Game Developers Choice Awards this evening in San Francisco, California. Journey not only took home the top award, but also accolades for innovation, best visual arts, best downloadable game, best audio, and best game design.

Thatgamecompany's adventure game beat out to secure the Game of the Year Award.

Jenova Chen, cofounder of Thatgamecompany, thanked his parents and his educators for helping him get where he is today. He said creating Journey was no easy task, but noted he has learned a great deal since beginning on his own journey to make the game.

The 2013 Game Developers Choice Awards was hosted by Double Fine founder Tim Schafer. Last year's winner was .

The GDC Awards were preceded by the 15th annual Independent Games Festival Awards, where Cart Life took home the Seumas McNally Grand Prize. In addition to the top prize, Cart Life--developed by Richard Hofmeier--won the excellence in narrative and nuovo award.

A full list of the night's nominees with winners in italics follows below.

GAME DEVELOPERS CHOICE AWARDS

Game of the Year
Dishonored (Arkane Studios/Bethesda Softworks)
The Walking Dead (Telltale Games)
Mass Effect 3 (BioWare/Electronic Arts)
XCOM: Enemy Unknown (Firaxis Games/2K Games)
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Audio
Journey (Thatgamecompany/Sony Computer Entertainment)
Hotline Miami (Dennaton Games/Devolver Digital)
Sound Shapes (Queasy Games/Sony Computer Entertainment)
Assassin's Creed III (Ubisoft Montreal/Ubisoft)
Halo 4 (343 Industries/Microsoft Studios)

Best Debut
Humble Hearts (Dust: An Elysian Tail)
Polytron Corporation (Fez)
Giant Sparrow (The Unfinished Swan)
Subset Games (FTL: Faster Than Light)
Fireproof Games (The Room)

Best Game Design
Dishonored (Arkane Studios/Bethesda Softworks)
Mark of the Ninja (Klei Entertainment/Microsoft Studios)
Spelunky (Derek Yu/Andy Hull)
Journey (Thatgamecompany/Sony Computer Entertainment)
XCOM: Enemy Unknown (Firaxis Games/2K Games)

Best Downloadable Game
The Walking Dead (Telltale Games)
Spelunky (Derek Yu/Andy Hull)
Trials: Evolution (RedLynx/Microsoft Studios)
Mark of the Ninja (Klei Entertainment/Microsoft Studios)
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Technology
Far Cry 3 (Ubisoft Montreal/Ubisoft)
PlanetSide 2 (Sony Online Entertainment)
Halo 4 (343 Industries/Microsoft Studios)
Call of Duty: Black Ops II (Treyarch/Activision)
Assassin's Creed III (Ubisoft Montreal/Ubisoft)

Best Handheld/Mobile Game
Gravity Rush (SCE Japan Studio/Sony Computer Entertainment)
Hero Academy (Robot Entertainment)
Sound Shapes (Queasy Games/Sony Computer Entertainment)
The Room (Fireproof Games)
Kid Icarus: Uprising (Sora/Nintendo)

Best Narrative
Spec Ops: The Line (Yager Entertainment/2K Games)
Mass Effect 3 (BioWare/Electronic Arts)
Dishonored (Arkane Studios/Bethesda Softworks)
The Walking Dead (Telltale Games)
Virtue's Last Reward (Chunsoft/Aksys Games)

Best Visual Arts
Borderlands 2 (Gearbox Software/2K Games)
Journey (Thatgamecompany/Sony Computer Entertainment)
Far Cry 3 (Ubisoft Montreal/Ubisoft)
Dishonored (Arkane Studios/Bethesda Softworks)
Halo 4 (343 Industries/Microsoft Studios)

Innovation
Mark of the Ninja (Klei Entertainment/Microsoft Studios)
Journey (Thatgamecompany/Sony Computer Entertainment)
FTL: Faster Than Light (Subset Games)
The Unfinished Swan (Giant Sparrow/Sony Computer Entertainment)
ZombiU (Ubisoft Montpellier/Ubisoft)

Ambassador Award
Chris Melissinos, curator of The Smithsonian's The Art of Video Games exhibit

Pioneer Award
Spacewar creator Steve Russell

Audience Award
Dishonored

Lifetime Achievement Award
BioWare founders Ray Muzyka and Greg Zeschuk

INDEPENDENT GAMES FESTIVAL AWARDS

Seumas McNally Grand Prize
Hotline Miami (Dennaton Games)
FTL: Faster Than Light (Subset Games)
Cart Life (Richard Hofmeier)
Little Inferno (Tomorrow Corporation)
Kentucky Route Zero (Cardboard Computer)

Excellence in Visual Art
Incredipede (Northway Games and Thomas Shahan)
Kentucky Route Zero (Cardboard Computer)
Guacalamelee! (Drinkbox Studios)
Loves in a Dangerous Spacetime (Asteroid Base)
Year Walk (Simogo)

Excellence in Narrative
Thirty Flights of Loving (Blendo Games)
Cart Life (Richard Hofmeier)
Kentucky Route Zero (Cardboard Computer)
Dys4ia (Auntie Pixelante)
Gone Home (The Fullbright Company)

Technical Excellence
StarForge (CodeHatch)
Perspective (DigiPen Widdershins)
Little Inferno (Tomorrow Corporation)
Intrusion 2 (Aleksey Abramenko)
LiquidSketch (Tobias Neukom)

Excellence In Design
Samurai Gunn (Beau Blyth)
FTL: Faster Than Light (Subset Games)
Starseed Pilgrim (Droqen & Ryan Roth)
Super Hexagon (Terry Cavanagh)
Super Space (David Scamehorn and Alexander Baard/DigiPen)

Excellence In Audio
Kentucky Route Zero (Cardboard Computer)
Bad Hotel (Lucky Frame)
140 (Jeppe Carlsen)
Hotline Miami (Dennaton Games)
Pixeljunk 4AM (Q-Games)

Nuovo Award
Cart Life (Richard Hofmeier)
Spaceteam (Henry Smith)
Dys4ia (Auntie Pixelante)
Bientot l'ete (Tale of Tales)
7 Grand Steps (Mousechief)
MirrorMoon (SantaRagione + BloodyMonkey)
VESPER.5 (Michael Brough)
Little Inferno (Tomorrow Corporation)

Audience Award
FTL: Faster Than Light (Subset Games)

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From: www.gamespot.com

Call of Duty Endowment gives $1.1M for charity expansions

Added: 20.03.2013 20:04 | 0 views | 0 comments


Activision grants $1.1 million to launch new "Chapterization" funding model for expansion of local veterans' charities.

The Call of Duty Endowment today announced $1.1 million in new grants to help local veterans' charities grow. The funds are part of the group's new "Chapterization" funding strategy whereby grants will be given to veterans' organizations that are able to expand by opening new chapters that offer employment services for military veterans.

This announcement comes on the same day that the Bureau of Labor Statistics published its . It found the unemployment rate for veterans aged 18-24 (20.4 percent) is more than 5 percent higher than their non-veteran counterparts (15 percent).

"Our new chapterization strategy allows us to continue to have an impact on this important national issue by applying sound business principles to the veteran employment effort--and can be a model for the non-profit world," Activision CEO and Call of Duty Endowment founder Bobby Kotick said in a statement. "We want to support organizations that have proven business models and that are able to apply those best practices in targeted markets where the most veterans have the most need. By providing the funds to open new chapters in these targeted areas, we believe that goal will be accomplished."

The first five Call of Duty Endowment grants as part of the new Chapterization strategy will go to Hire Heroes USA, Veterans Green Jobs, AMVETS, Still Serving Veterans, and the National Chamber Foundation.

Hire Heroes USA and Veterans Green Jobs will use their grants to open new regional offices in San Diego and Los Angeles, respectively. Still Serving Veterans will use its new funds to expand its operations in Alabama to places like Mobile, Montgomery, and Birmingham; while AMVETS will make use of its grant to open 20 career centers across the country. Lastly, the National Chamber Foundation will use its money to help underwrite hiring fairs as part of the group's nationwide Hiring Our Heroes initiative.

The Call of Duty Endowment also announced today that it has appointed Dan Goldenberg its first full-time executive director. Goldenberg is a 21-year military veteran and currently serves as a commander in the Navy Reserve. He also spent a decade as senior vice president of Growth Partnership Services at consulting firm Frost & Sullivan.

Goldenberg graduated from the United States Naval Academy and the Harvard Business School.

The Call of Duty Endowment was . Its focus is not directly finding jobs for veterans, but rather in funding non-governmental organizations (NGOs) and other groups that work to find opportunities for those who have served in the military. According to Activision, its efforts have helped more than 1,000 veterans find jobs to date.

From: www.gamespot.com

Gearbox Teams Up With Academy of Art For Borderlands Animation Project

Added: 20.03.2013 1:21 | 0 views | 0 comments


GR - "The makers of Borderlands are teaming up with the Academy of Art to provide students with an opportunity to work at the studio."

From: n4g.com

Industry must lessen the 'obscene levels of violence' in games, says US Senator

Added: 19.03.2013 19:40 | 0 views | 0 comments


Policymaker says it is "unrealistic" that parents can prevent children from viewing inappropriate content in media-soaked culture.

Responding to a recent report that the Sandy Hook shooter was a , United States senator Jay Rockefeller (D-WV) said the industry must tone down the "obscene levels of violence" in games today.

As reported by the , Rockefeller said this week it is "unrealistic" to think parents can control the content their children see and hear in the modern, media-soaked culture.

"In today#149;s world, where kids can access content across a variety of devices often without parental supervision, it is unrealistic to assume that overworked and stressed parents can prevent their kids from viewing inappropriate content," Rockefeller said.

"The only real solution is for the entertainment industry to reduce the often obscene levels of violence in the products they sell," he added.

The New York Daily News on Monday published a report claiming the Sandy Hook shooter had a spreadsheet detailing the names and number of people killed and the weapons used in past mass shootings. It was described as a "score sheet" because the shooter was reportedly attempting to "out score" past attackers.

"This was the work of a video gamer, and that it was his intent to put his own name at the very top of that list," a source said. "[The Connecticut State Police] believe that he picked an elementary school because he felt it was a point of least resistance, where he could rack up the greatest number of kills."

Rockefeller is currently sponsoring the Violent Content Research Act of 2013, which directs the Federal Trade Commission (FTC), the Federal Communications Commission (FCC), and the Department of Health and Human Services (HSS) to jointly call on the National Academy of Sciences to conduct a comprehensive study into the relationship between exposure to violence games--and other programming--and harmful effects on children.

Rockefeller argues that current and emerging characteristics of games have a unique impact on children due to their interactive nature. The bill has five co-sponsors, including Richard Blumenthal (D-CT), Tom Coburn (R-OK), Dean Heller (R-NV), Mike Johanns (R-NE), and Amy Klobuchar (D-MN).

From: www.gamespot.com

Borderlands Animated Short Being Created By College Students

Added: 19.03.2013 18:40 | 10 views | 0 comments




2K Games and Gearbox Software are starting a program called the "Borderlands Cooperative," which enlists student talent from the Academy of Art University in the creation of an animated short set in the Borderlands universe.

From: www.gamerevolution.com


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