World Of Warcraft Lost A Ton Of Subscribers But Blizzard Isn't Worried
Added: 05.08.2015 1:52 | 20 views | 0 comments
World of Warcraft's rough year is getting even worse. Activision Blizzard revealed during their earnings call today that they lost 1.5 million subscribers in the past quarter.
From:
www.cinemablend.com
| Activision Blizzard Reports $1 Billion in Q2 Revenue
Added: 04.08.2015 21:33 | 23 views | 0 comments
The company released its financial results for Q2 to investors today, beating out the same period last year.
From:
www.ign.com
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Added: 04.08.2015 16:34 | 14 views | 0 comments
If you're worried that all the changes to the Guitar Hero series means you have to stop belting out your favorite songs, push that notion out of your head. Activision has announced that Guitar Hero Live will continue to support singing, so you can use Guitar Hero as your own personal karaoke simulator.
From:
www.cinemablend.com
| You’ll Be Able To Sing In Guitar Hero Live
Added: 03.08.2015 16:30 | 105 views | 0 comments
Activision just released a sneak peak behind the latest build of Guitar Hero Live, playable this week at Gamescom
From:
www.xb1.co.uk
| Wipeout 2 Cheats, Tips Tricks: 6 Awesome Hints You Should Know
Added: 01.08.2015 14:18 | 9 views | 0 comments
Want to enjoy all the crazy fun of the Wipeout television show on your iOS device? Activision is making it happen again with Wipeout 2, which comes with ten new seasons, or 90 new levels, and even more obstacles. Your goal is to run, jump, and dive through the challenges presented to you, as you play as one of ten different characters. According to the game developer, these include a zombie, a pirate, and a pop star. If you are looking to complete more levels, we suggest you to check out the following Wipeout 2 cheats, tips and tricks, as they can help you through the challenges.
From:
n4g.com
| How Guitar Hero Live Borrows from Old-School MTV and Destiny
Added: 29.07.2015 17:00 | 49 views | 0 comments
In the '90s, there was no Spotify. There was no Vevo. Traditional music-based channels were a cultural norm, with live shows and music-video rotations alike. But with the advent of the internet, all of that changed. Listeners can now subscribe to a library of countless songs, and music videos are only ever one search away. Our content is no longer curated by the provider, but by us, and the days of thinking “what song will I hear next” are slowly fading away. At least, for the most part. Guitar Hero TV is less of a singular game than an entire platform. In October, it will release as part of in an effort to continually tweak an already-released product. So while Freestyle can add songs to its roster throughout Guitar Hero TV's lifespan, it may also apply changes that weren't ready for its initial release. Much like many other teams in modern years, Activision and Freestyle Games may not be considering this product just a game in the traditional sense, but as a platform that can continuously evolve, regardless of its initial status at release. It still feels like a quality game at the moment, and I think Freestyle has done enough to set it apart from the halcyon days of rhythm-based music games. But I'm interested to see just how Guitar Hero TV evolves over time, as this kind of content model becomes even more prevalent in the video game industry. From what I've seen so far, Guitar Hero TV may very well be Activision's newest version of the platform model. The curated channels, weekly rotations and a plethora of content is a beast of its own, separate from Guitar Hero Live, and on the game’s Oct. 20 release, Freestyle can see whether they perfected the platform they’ve been working on.
From:
www.gamespot.com
| How Guitar Hero Live Borrows from Old-School MTV and Destiny
Added: 29.07.2015 17:00 | 42 views | 0 comments
In the '90s, there was no Spotify. There was no Vevo. Traditional music-based channels were a cultural norm, with live shows and music-video rotations alike. But with the advent of the internet, all of that changed. Listeners can now subscribe to a library of countless songs, and music videos are only ever one search away. Our content is no longer curated by the provider, but by us, and the days of thinking “what song will I hear next” are slowly fading away. At least, for the most part. Guitar Hero TV is less of a singular game than an entire platform. In October, it will release as part of in an effort to continually tweak an already-released product. So while Freestyle can add songs to its roster throughout Guitar Hero TV's lifespan, it may also apply changes that weren't ready for its initial release. Much like many other teams in modern years, Activision and Freestyle Games may not be considering this product just a game in the traditional sense, but as a platform that can continuously evolve, regardless of its initial status at release. It still feels like a quality game at the moment, and I think Freestyle has done enough to set it apart from the halcyon days of rhythm-based music games. But I'm interested to see just how Guitar Hero TV evolves over time, as this kind of content model becomes even more prevalent in the video game industry. From what I've seen so far, Guitar Hero TV may very well be Activision's newest version of the platform model. The curated channels, weekly rotations and a plethora of content is a beast of its own, separate from Guitar Hero Live, and on the game’s Oct. 20 release, Freestyle can see whether they perfected the platform they’ve been working on.
From:
www.gamespot.com
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