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Metal Gear Solid 5: The Phantom Pain Thoughts from the first 40 hours

Added: 24.08.2015 19:18 | 3 views | 0 comments


Polygon: Metal Gear Solid 5: The Phantom Pain is a massive game so voluminous, in fact, that we want to spend a little more time with Big Boss and friends before we publish our review of Kojima Productions' open-world stealth game. After more than 40 hours playing The Phantom Pain, there's still so much more to experience, so many side operations and mission objectives yet to be touched. The game tells us that we've seen a little more than 40 percent of what The Phantom Pain has to offer.

From: n4g.com

The Phantom Pain is unlike other Metal Gear games | Eurogamer

Added: 24.08.2015 16:20 | 5 views | 0 comments


EG: The dense zaniness that has defined Metal Gear seems to have been largely transposed from the story to your moment to moment actions, and to a vast open world that's surprisingly taut and refined, coursed with rich strategy that plays both on and off the field. Metal Gear Solid 5 is a different type of open world game, then, and a different type of Metal Gear game. After playing through a chunk of the Phantom Pain's campaign, there's every reason to think that Kojima's last entry in the series may well be his best yet.

From: n4g.com

Metal Gear Solid V: The Phantom Pain | "Kojima's Magnum Opus" | Start Replay Review

Added: 24.08.2015 12:19 | 8 views | 0 comments


Josh from SR writes, "After spending four days straight with Metal Gear Solid V: The Phantom Pain, I can safely say its Hideo Kojimas magnum opus. Its quite simply the best game hes ever done, plus the amount of freedom given to you throughout its entirety is absurd."

From: n4g.com

The Phantom Pain is unlike other Metal Gear games | Eurogamer

Added: 24.08.2015 12:18 | 3 views | 0 comments


EG: The dense zaniness that has defined Metal Gear seems to have been largely transposed from the story to your moment to moment actions, and to a vast open world that's surprisingly taut and refined, coursed with rich strategy that plays both on and off the field. Metal Gear Solid 5 is a different type of open world game, then, and a different type of Metal Gear game. After playing through a chunk of the Phantom Pain's campaign, there's every reason to think that Kojima's last entry in the series may well be his best yet.

From: n4g.com

Metal Gear Solid V: The Phantom Pain | "Kojima's Magnum Opus" | Start Replay Review

Added: 24.08.2015 10:18 | 2 views | 0 comments


Josh from SR writes, "After spending four days straight with Metal Gear Solid V: The Phantom Pain, I can safely say its Hideo Kojimas magnum opus. Its quite simply the best game hes ever done, plus the amount of freedom given to you throughout its entirety is absurd."

From: n4g.com

Pixel Related Podcast: Episode 6 Gears of War: Ultimate Edition and Rare Replay

Added: 24.08.2015 9:18 | 55 views | 0 comments


After a three-week hiatus, the guys are back (yes, Gus is still alive) to discuss what theyve been playing recently. Addam starts off by taking us through his experiences with Everyones Gone To The Rapture and Sonic Dreams Collection, which were still not entirely sure is a real thing. Kyle shares his thoughts on Rare Replay and Gus talks a little Gears of War: Ultimate Edition. This all leads to a discussion on the recent trend of remastering games and we share which games we would love to see get the remastered treatment.

From: n4g.com

IM PLAYIN Bloodborne The Basics

Added: 24.08.2015 1:18 | 7 views | 0 comments


Taken from IM PLAYIN "Just like with any other game, the key to surviving Bloodborne is by mastering its basics. Everything from knowing the controls and familiarizing yourself with your characters movements can mean the difference between life and death. After 70 hours of game time, heres what I find to be the most important basics to know."

Tags: Jump, After
From: n4g.com


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