Angus hates Aliens ReviewAge of Zombies Done Right!
Added: 15.07.2015 10:18 | 14 views | 0 comments
PSP Minis: "One of the very first Minis was Age of Zombies from Halfbrick Studios. You played a wisecracking action hero named Barry Steakfries and moved around a map shooting zombies. While it was very popular and got a pretty good review here (before my time), I never thought it was all that much fun. Or good, really. It was much too simple.
Angus hates Aliens from Team Stendec essentially takes that formula found in Age of Zombies (and other games, including Minis like Dracula Undead Awakening) and made it something special. Whats more, it seems tailor-made for the PSP, which is rather remarkable for a game in 2015."
From:
n4g.com
| XCOM 2 Preview - A Cinematic Experience Where Aliens Rule the World
Added: 24.06.2015 21:00 | 19 views | 0 comments
At E3 I had an appointment for an "unannounced 2K game". That game turned out to be XCOM 2, a sequel to one of the greatest strategy titles of the past decade, XCOM: Enemy Unknown. Upon arrival at 2K's booth I was treated to a 15 minute demonstration that gave me a better idea of what to expect.
From:
www.gamerevolution.com
| The Tough Aliens And Tougher Choices of XCOM 2 at E3 2015
Added: 17.06.2015 20:19 | 13 views | 0 comments
Combat in At this point in the demo, some enemy mechs appeared and took down the player's second-last squad member. The last man standing then did what I thought was the coolest new ability: they picked up the incapacitated squad member, put them over their shoulder, and ran. While fleeing the overwhelming enemy force, this squad member them used an ability which allowed them to call in their Skyranger dropship and manually place the evacuation zone on the map. I'm excited by the tactical possibilities these two new mechanics allow, along with the dramatic last stand scenarios which I'm sure will inevitably result. XCOM 2 doesn't seem like a massive departure from its competent predecessor. But it does appear to be addressing Enemy Unknown's broader tactical issues, while offering cool new abilities that encourage emergent drama and memorable player-created narratives. That is enough to keep me well interested. XCOM 2 launches exclusively for PC in November this year.
From:
www.gamespot.com
| The Tough Aliens And Tougher Choices of XCOM 2 at E3 2015
Added: 17.06.2015 20:19 | 10 views | 0 comments
Combat in At this point in the demo, some enemy mechs appeared and took down the player's second-last squad member. The last man standing then did what I thought was the coolest new ability: they picked up the incapacitated squad member, put them over their shoulder, and ran. While fleeing the overwhelming enemy force, this squad member them used an ability which allowed them to call in their Skyranger dropship and manually place the evacuation zone on the map. I'm excited by the tactical possibilities these two new mechanics allow, along with the dramatic last stand scenarios which I'm sure will inevitably result. XCOM 2 doesn't seem like a massive departure from its competent predecessor. But it does appear to be addressing Enemy Unknown's broader tactical issues, while offering cool new abilities that encourage emergent drama and memorable player-created narratives. That is enough to keep me well interested. XCOM 2 launches exclusively for PC in November this year.
From:
www.gamespot.com
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