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From: www.gamesradar.com

Assassins Creed Syndicate: 7 new things to expect

Added: 21.05.2015 18:17 | 1 views | 0 comments


MyGaming: "The next flagship entry in the long-running Assassins Creed franchise is Assassins Creed Syndicate, previously known through content leaks as Assassins Creed Victory. In accordance with the series evolution through the ages, Assassins Creed Syndicate brings the franchise into the modern era. Throughout and since its reveal, weve learned tons of new information about the game and had a closer look at whats to the come from the sneaky franchise."

From: n4g.com

Why is The Witcher 3 So Long?

Added: 20.05.2015 2:16 | 5 views | 0 comments


The Witcher 3: Wild Hunt has two hundred hours of content, maybe more depending on the player, and definitely more when you take its DLC into account. Let that sink in for a minute. According to howlongtobeat.com The Witcher takes players on average about 65 hours to do everything, and The Witcher 2: Assassins of Kings 56 hours. So why the heck is The Witcher 3 so much bigger?

From: n4g.com

Assassins Creed Syndicate: 10 changes we need

Added: 19.05.2015 22:16 | 12 views | 0 comments


Ubisoft, youd better roll out these Animus updates with Assassin's Creed Syndicate or well take our hidden blades elsewhere.

From: n4g.com

Everything you need to know about the Witcher before playing Wild Hunt

Added: 18.05.2015 18:50 | 15 views | 0 comments


The world of is a dangerous place. In the south, the massive Nilfgaardian Empire presses forward in an attempt to expand its empire to the north. Only a handful of kingdoms remain independent of the Nilfgaard's aggressive expansion: Temeria, Aedirn, Redania, Kaedwen and Kovir. Non-humans -- such as elves, dwarves and halflings -- suffer bigotry and violence from humans and the land is terrorized by a host of vicious creatures.

Though an instability exists between non-human and humans throughout the unnamed continent, a modicum of control exists in the fight against monsters. These warriors are the Witchers.

The central figure in CD Projekt Red's video game adaptation series is Geralt, part of a dwindling group of hunters known as Witchers.

Witchers are genetically mutated humans who undergo years of special training and are imbued with supernatural abilities thanks to various potions and elixirs. Their development, which the universe’s lore states begins at an early age, is for the specific purpose of hunting and slaying dangerous monsters that terrorize the land.

The first game in CD Projekt RED's series begins years after the conclusion of the Witcher novel saga as Geralt is discovered in a forest with no memory of his previous life.

Geralt struggles with amnesia, unsure of his past. As he attempts to piece together his memories within the walls of Kaer Morhen, the last remaining Witcher stronghold in the world and home to the remaining few of his kind, the fortress is attacked by a group known as the Salamandra. In the ensuing conflict, an assassin known as the Professor and a Salamandra mage named Azar Javed escape with the secrets of Witcher mutation, which had been sealed by the Witcher Order for centuries.

(Note: The Witcher series author and creator, Andrzej Sapkowski, has stated that CD Projekt RED’s video game series is not canonical.)

On his way south to Temeria's capitol city Vizima in search of the Salamandra, Geralt befriends a dwarf named Zoltan and a child who appears to have powerful magical abilities named Alvin. The region is in turmoil, Geralt learns. Vizima is under quarantine and two militia groups - the human Order of the Flaming Roses and the Scoia'tael (a group of guerrillas made up of non-humans, such as elves and dwarves) - are embroiled in a growing conflict.

After being taken prisoner before entering the Vizima city gates, Geralt is offered his freedom in exchange for defeating a creature that stalks the sewers under the city. Underground, Geralt meets Siegfried, a knight who aids in his quest to defeat the menace and offers him advice in his search for information regarding the Salamandra. In his quest to uncover the group's plan, Geralt comes face-to-face with the Professor and Azar Javed, but the pair escape after Geralt is knocked unconscious.

Geralt regains consciousness in the personal quarters of the powerful mage Triss Merigold, who had been among those that nursed him back to health at Kaer Morhen. The mage works to restore his memories, but cannot unlock his mind. As Geralt uncovers Salamandra bases within the walls of Vizima, the extent of Alvin's powers become more clear. The boy has visions of humanity’s destruction and is eventually revealed to be a Source, a person born with innate magical abilities rather than earning those gifts through training or elixirs.

In Vizima, Geralt greets Princess Adda -- daughter of the King Foltest, ruler of Temeria -- and it's revealed that the Witcher had once cured her of a disease that was transforming her into a feral beast many years ago. Eventually Geralt discovers the Princess is working with the Salamandra and is once again confronted by the mage Javed and the hired killer known as the Professor. In the encounter Geralt manages to kill the assassin, but Javed flees. To protect her role in the Salamandra plot, Princess Adda calls for Geralt's arrest, but Triss manages to teleport Geralt away to safety.

In the village of Murky Waters, Alvin's visions continue to disturb him. Geralt and his friend Dandelion the Bard care for the boy. To help suppress his magical abilities and nightmares, Geralt gives Alvin a pendant sent to him by Triss.

The conflict between the Flaming Rose and the Scoia'tael (also known as the Squirrels) expands to the region, giving players the ability to remain neutral in the battle or choose the side of either the knights of the Flaming Rose or the non-human Squirrels. The conflict scares Alvin and the young boy mysteriously disappears in a flash, never to be seen again.

The civil war between the Flaming Roses and the Squirrels reaches its apex, with all non-humans within the region joining the ranks of the Scoia'tael. Princess Adda once again begins to transform and King Foltest pleas for Geralt's assistance. Geralt can decide to either kill the Princess or cure her once and for all. Regardless of Geralt's decision, King Foltest helps the Witcher locate Azar Javed. Geralt finds and kills the mage and learns that it was Jacques de Aldersberg, the Grand Master of the Order of the Flaming Rose, that was responsible for the attack on Kaer Morhen.

Geralt learns that Jacques de Aldersberg's plan is to use the secrets from the Witcher Order to create an army of mutant soldiers to protect humanity from an apocalypse. During a battle with Jacques, who is revealed to be a Source, Geralt and the Grand Master are teleported into the potential future, a decimated world that resembles the destruction of humanity prophesied by Alvin's visions. After killing the Grand Master, Geralt discovers Jacques carries a dimeritium pendant similar to the one given to Alvin by Geralt, though it has been ravaged by time. Though it has never been confirmed within the game's narrative or by CD Projekt RED, popular fan theory (and some in-game speculation) surmises that Alvin disappeared through time and grew up to become Jacques de Aldersberg.

Geralt's quest doesn't unlock his memories, but he is given a pretty penny for his role in quelling the rebellion of the Order. King Foltest offers his thanks and Geralt makes his way toward "a new beginning." Before leaving the kingdom, however, Foltest is attacked and Geralt steps in to save his life. After killing the would-be assassin, Geralt discovers the kingslayer is also a Witcher.

Geralt of Rivia is now employed by King Foltest, assigned to offer advice and protect him from danger, alongside Triss Merigold. Geralt's past is still hazy, but pieces of it return to him over time. Geralt helps the King rescue his illegitimate children from a former lover, but an assassin -- who is later revealed to be a Witcher -- infiltrates the stronghold housing the children and kills the King. Geralt is immediately suspected of the crime, and is arrested for regicide.

Geralt convinces Temerian Special Forces commander Vernon Roche that another is responsible for the King's death during interrogation. Roche offers Geralt the opportunity to hunt down the true king slayer and frees him. The two escape together and, along with Triss, follow the true assassin's trail to the city of Flotsam.

Once the trio land in Flotsam, they are ambushed by rebel elf Iorveth. It is revealed that Iorveth is working with the Witcher responsible for the death of King Foltest as well as the death of the king from the neighboring region of Aedirn.

Once Geralt, Triss and Roche make their way to the town square, Geralt reunites with (and saves from hanging) his old friends Zoltan and Dandelion. While in town Geralt defeats a giant monster threatening the town's economy and learns that the Witcher kingslayer intends to betray Iorveth. Geralt manages to convince Iorveth that his assassin ally is untrustworthy as Roche arrives with an armed force to stamp out the rebel threat. Geralt eventually confronts the Witcher assassin, named Letho, but the kingslayer escapes and takes Triss Merigold as his hostage.

From here players choose to side with Iorveth or Roche, altering the path toward the game's ending.

If Geralt sides with the rebel elf the two sail to Aedirn in pursuit of Letho. While there, the two are wrapped up in a plot against King Henselt, who controls the region of Kaedwen. After helping him escape to the city of Vergen, Geralt learns of Triss Merigold is being held by members of the Nilfgaard kingdom from sorceress Philippa Eilhart. Eventually Geralt breaks a spell unleashed onto the battlefield and helps repel attacks on Vergen by King Henselt’s forces alongside the Scoia'tael and the rebel leader Saskia the Dragonslayer.

Geralt later discovers Saskia is a dragon taking human form whose mind is being controlled by Philippa Eilhart. Once this is discovered, Philippa teleports Saskia and herself to the city of Loc Muinne, where Triss is being held. Geralt and Iorveth follow toward Loc Muinne, where a summit of royal leaders is taking place and is central to the sorcerer’s motivation for her control of Saskia.

Upon arriving in Loc Muinne, Geralt and Iorveth discover Philippa Eilhart has been taken prisoner and choose to aid in her escape or rescue Triss. Helping Eilhart escape gives Geralt a dagger that can break the spell over Saskia. Geralt soon discovers the plot of the mages was to use Saskia's dragon form as leverage in an effort to re-establish a Mage Conclave. The group of mages have hired Letho along with other Witcher assassins to kill neighboring kings in order to weaken their stranglehold on the region. Geralt then discovers that Letho has once again betrayed a contract, learning he has turned against Síle de Tansarville.

Still under mind control, Saskia attacks Geralt in dragon form. If he helped Philippa escape, he may use the dagger to break the spell. If Geralt chose to save Triss, he must kill the dragon.

If Geralt assists Roche, the two eventually sail to Aedirn and learn of a rebel plot against the Kaedwen King. The two decide to aid King Henselt, despite the fact that the king appears to be completely amoral and carries himself with an arrogant sense of immunity. Geralt discovers an insurgency within the King's army believes Henselt is conspiring with the Nilfgaard empire. In his time working to protect the King, Geralt uncovers Triss Merigold's whereabouts. Eventually Geralt defends King Henselt from two Witcher assassins before uncovering they are working with the sorceresses Síle de Tansarville and Philippa Eilhart. Once discovered, Síle de Tansarville flees to Loc Muinne with Philippa Eilhart and Saskia, where Triss is being held.

Henselt's vicious character comes forward even further after the plot to destroy him fails. The king first rapes Ves -- the lone female soldier in Roche's Blue Stripes special forces unit -- and then has the rest of Roche's men killed in retaliation for spreading rumors about the King’s support of the Nilfgaard empire.

The player may decide to allow Roche to kill King Henselt in revenge, causing a civil war in the region, or to spare the king.

Geralt and Roche learn that, in an attempt to kidnap King Foltest's illegitimate children, Foltest's son has been killed. Geralt must then choose to rescue Foltest's daughter, Anais, or continue in his search for Triss. If Anais is saved, she is either return to Temeria to become a "great leader" or brought to the region of Redania where she is expected to eventually grow to marry.

Eventually Geralt confronts Síle de Tansarville, learns Letho has betrayed her, and is attacked by the dragon. Geralt may either kill the dragon or leave it wounded; regardless of his choice, Geralt never learns the dragon's true identity if he choses to side with Roche.

If Geralt rescues Triss Merigold, the Mage Conclave is re-established and they work to seal Loc Muinne. Later, on his way to confront Letho, Geralt sees Roche defending Anais from a group of attacking soldiers. Geralt may choose to help him; regardless, Geralt learns the once Commander of the Blue Stripes has now been labeled an outlaw.

If Geralt saves either Philippa or Anais, Letho blames the deaths of each king in the northern region on Síle de Tansarville and a witch hunt of Salem, Massachusetts, level proportions ensues. Additionally, Iorveth is labeled “public enemy number one”. Letho then saves Triss himself and reveals that he and Geralt were once allies. Letho also reveals that the plots to kill the kings of the north were all in an attempt to destabilize the region in preparation for a Nilfgaard invasion. Letho says he only agreed to the plan because the Emperor of Nilfgaard promised he could re-establish his Witcher school.

Geralt may choose to either kill or spare both Letho and Síle de Tansarville in their final confrontations.

By the end of The Witcher 2: Assassins of Kings, Geralt has regained his lost memories. He remembers that he and his true love, a sorceress named Yennefer of Vengerberg, were attacked and killed by an angry mob out for non-human blood.

Thanks to his adopted daughter, a young but powerful sorcerer named Ciri, the pair were revived and brought to safety before she absconded to forge her own path. Geralt recalls that Ciri, like Alvin and Jacques, is a Source.

Geralt remembers that once they were revived, his peaceful existence with Yennefer did not last. She was soon kidnapped for her power by the Wild Hunt, a vicious group of Wraith-like warriors that terrorize the land. Geralt, with his friend Letho in tow, gave chase to the group and offers his soul in exchange for Yennefer. Their leader accepts the trade immediately.

Geralt escapes the Wild Hunt and eventually finds his way near the last Witcher stronghold of Kaer Morhen near death and with no memory of his past.

Nilfgaard begins its invasion of the north. Geralt has recovered his lost memories and he knows Yennefer, his true love, is being held somewhere within the advancing army's territory. The story of Geralt, the Witcher, is coming to an end.

Buddha-cast: Ep. 53 Assassins Greed Syndicate and the Never Ending AAA Sequels Conundrum

Added: 18.05.2015 18:16 | 5 views | 0 comments


EB: In the latest episode of the OG Buddhacast Matt, Ray, and Keith discuss the new Assassins Creed Syndicate reveal by recounting their first experiences with the franchise, and giving opinions on the latest entry and the franchise in general. The discussion then transitions into a talk on why there seems to be a never ending stream of AAA video game sequels, and if that business practice will ever subside.

From: n4g.com

Assassins Creed: Syndicate 5 Big Things You Need To Know

Added: 18.05.2015 14:16 | 1 views | 0 comments


With the first reveal being all thats released so far, here are some of the new features you might not already know about.

From: n4g.com

Assassins Creed: Syndicate 8 Signs Ubisoft Learnt Nothing From Unity

Added: 18.05.2015 14:16 | 2 views | 0 comments


This year remains the one where Ubisoft really need to prove to the fans they have something special to show off in the coming months, as if this is their opening gambit, its worrying at best.

From: n4g.com

6 ways Syndicate truly modernizes Assassins Creed

Added: 17.05.2015 18:16 | 3 views | 0 comments


Gamesradar: So weve been brushing up on our Victorian history. Perhaps while smoking a pipe and gazing broodily into a fire but you cant prove anything - especially about the fire. 1868 in London was a time of massive upheaval. The Industrial Revolution was the true steampunk era as technology drove the world into the modern day with railways, metal construction, modern medicine and even Darwinism. Assassin's Creed Syndicate needs to deliver an entirely new world.

From: n4g.com

Alan Wake, five years on: How Remedy's accidental hero re-wrote the AAA rules

Added: 17.05.2015 12:19 | 4 views | 0 comments


Official Xbox magazine: Released five years ago this week, a remarkable weight has always pressed down upon every aspect of Alan Wake, both in-game and upon the production itself. Firstly, the weight of expectation: between its May 2005 announcement and May 2010 shipping, a new console generation had landed and firmly bedded in, with the five-year window seeing huge single-player experiences like BioShock, Assassins Creed, Mass Effect and Uncharted not only emerge but all spawn sequels.

From: n4g.com


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