Call Of Duty Black Ops III Beta - First Impressions
Added: 25.08.2015 8:18 | 34 views | 0 comments
MrsNesbitt from GamersFTW writes: "Following our Twitch stream on the 21st GamersFTW were privileged to get an early bite of CoD and we would like to thank all the viewers that tuned in.
Our first impressions were that Black Ops III is visually impressive. The attention to detail is astounding, we had a play around with the weapon customisation and the details of scratches and marks on the weapons were very intricate."
From:
n4g.com
| Call of Duty: Black Ops 3 Beta After Thought [KZoku Ent]
Added: 25.08.2015 6:18 | 18 views | 0 comments
Kuma wrote: Here is a preview and after thought of the recent beta that went on this last week and ends on August 24th 2015. Call of Duty: Black Ops 3 brings in some new combat style that new comers will enjoy and veterans will have fun with. Enjoy the read.
From:
n4g.com
| Call Of Duty Black Ops 3 New Video Details Seraph Specialist Combat Focus In Depth
Added: 25.08.2015 4:18 | 41 views | 0 comments
A new Call Of Duty Black Ops 3 video has been shared online a few hours ago, detailing the Seraph specialist Combat Focus in depth
From:
n4g.com
| Black Ops 3 | Campaign Multiplayer | Start Replay Preview
Added: 25.08.2015 4:18 | 23 views | 0 comments
Freya from SR writes, "Call Of Duty has always been one of my favourite series of games, so getting the chance to preview the campaign and multiplayer of Black Ops III at Gamescom 2015 was pretty exciting."
From:
n4g.com
| Call Of Duty Black Ops 3 New Video Details Seraph Specialist Combat Focus In Depth
Added: 25.08.2015 4:18 | 22 views | 0 comments
A new Call Of Duty Black Ops 3 video has been shared online a few hours ago, detailing the Seraph specialist Combat Focus in depth
From:
n4g.com
| 7 Times Cars Don't Work Like That, You Guys
Added: 25.08.2015 3:20 | 12 views | 0 comments
OX writes: "How difficult can it be for a game to get right the hundreds of delicately interconnected mechanical components of a motor vehicle? Super difficult, it turns out, with impossible physics, dramatised drifting and other mechanical weirdness all on the rap sheet. Here are seven times cars just don't work like that, you guys."
From:
n4g.com
| Evoland 2: A Slight Case Of Spacetime Continuum Disorder Review I Hey Poor Player
Added: 25.08.2015 2:18 | 9 views | 0 comments
Hey Poor Player's Francis DiPersio writes - "Its been ever more common in recent years for games to attempt to sell themselves by tapping into the pixelated hearts of gamers who grew up in the golden days of the 8-bit and 16-bit eras. Eschewing flashy visuals in favor of good old fashioned sprites and and unapologetically simple mechanics, many developers have delivered pale imitations of their sources of inspiration that manage provide the nostalgic aesthetics of yesteryear, yet somehow fail to capture the essence that made those classic games from the late 80s and early 90s so great to begin with."
From:
n4g.com
| 7 Times Cars Don't Work Like That, You Guys
Added: 24.08.2015 23:21 | 17 views | 0 comments
OX writes: "How difficult can it be for a game to get right the hundreds of delicately interconnected mechanical components of a motor vehicle? Super difficult, it turns out, with impossible physics, dramatised drifting and other mechanical weirdness all on the rap sheet. Here are seven times cars just don't work like that, you guys."
From:
n4g.com
| Until Dawn Review – Cabin In The Goods | The Jimquisition
Added: 24.08.2015 21:58 | 157 views | 0 comments
Jim Sterling - "Until Dawn is everything that Quantic Dream games have tried to be - unsuccessfully - for the past decade. It emulates horror movies while demonstrating a clear understanding of what makes those movies work, its focus on consequence is nervewracking and intricate, and its story is silly but strongly delivered. It's the best David Cage game not made [...] Via Until Dawn Review – Cabin In The Goods | The Jimquisition
From:
videogames.gameguidedog.com
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