Grip, the spiritual successor to Rollcage, takes to Kickstarter on PS4 and PC
Added: 13.08.2015 20:18 | 4 views | 0 comments
Grip, the Rollcage spiritual successor we reported on last month, has launched a Kickstarter.
Developer Caged Element asks for $657,000 Canadian dollars (around £322,000), and, if its crowdfunder is successful, will develop versions of the futuristic combat racer for both PC and PlayStation 4.
For Grip, Caged Element is channelling fondness for Rollcage, the 1999 Psygnosis-published PSone arcade racer.
The footage in the video, below, is the work of just two developers: Chris Mallinson and Robert Baker. Baker worked on the original Rollcage games at Attention to Detail. The pair have been working on a Grip prototype for the best part of 2015 in the hope Kickstarter money will fuel full development. Expect plenty of drum and bass.
From:
n4g.com
| Chris Prangar, Nintendo Treehouse Staffer Who Recently Spoke About His Work, Confirms He's Been Fired
Added: 13.08.2015 18:00 | 5 views | 0 comments
"Yes, it was ultimately my own fault"
From:
www.nintendolife.com
| Achievements: One Guys Opinion
Added: 12.08.2015 13:21 | 3 views | 0 comments
Chris Locke from We Know Gamers looks at the rise of Achievements/ trophies in gaming today and what their true worth really is?
From:
n4g.com
| Star Citizen - Gamescom Impressions | Gamereactor UK
Added: 11.08.2015 18:18 | 52 views | 0 comments
GR-UK writes: "Prepackaged and polished as most event demos are, you tend to forget the work behind them. That's not the case here as Wing Commander creator and now Star Citizen director Chris Roberts walks us through the pre-prepared demo on the room's main screen, discussing the multiple systems his team (lined up in front of PCs to the room's sides and ready to interact in the demo when needed) need to create to just make the whole experience work."
From:
n4g.com
| Video games have changed, isnt it time their pricing does too?
Added: 10.08.2015 21:18 | 14 views | 0 comments
Chris Tapsell gets on his soapbox for Pixel Dynamo, and argues that the answer to some of the industry's biggest problems could be lying right under our noses: it's all in the pricing.
From:
n4g.com
| Review: Galak-Z: The Dimensional | Destructoid
Added: 10.08.2015 15:18 | 10 views | 0 comments
Chris says: "There aren't enough mech games out there. I mean sure, I grew up with Mechwarrior, G-Nome, Armored Core, and Heavy Gear, among countless others over the years, but it's still not enough. It's never enough.
While Galak-Z does have some issues, it does manage to keep the dream mostly alive."
From:
n4g.com
| Video: Homefront face scanning and WoW expansions - The Eurogamer Show
Added: 09.08.2015 5:18 | 3 views | 0 comments
Eurogamer:
"It's alarming how swiftly Gamescom came and went this year. It feels like we only just shipped Ian and Chris out to Cologne and yet, by the time this article goes live, they'll already be home."
From:
n4g.com
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