Thursday, 16 January 2025
News with tag Crystal  RSS
Tomb Raider On PS4: "Same Game, Frame-rate Stutters, Lara Still Plastic Looking" Says Early Buyer

Added: 24.01.2014 16:16 | 4 views | 0 comments


Few lucky Playstation 4 owners have already got their hands on copy of Tomb Raider: Definitive Edition, all thanks to GameStop and other retailers who broke the street date, and as a result of this early impression were bound to arrive on internet, and its not a good news for Crystal Dynamics.

From: n4g.com

Crystal Dynamics Were Aiming For 60 FPS On PS4/XB1, Failed To Meet The Target On Xbox One

Added: 23.01.2014 15:16 | 10 views | 0 comments


GearNuke: "It has been recently revealed that Tomb Raider is running at an average of 30 fps on the Xbox One and an average of 60 fps on the PS4. This really shouldn't be taken as a surprise. According to an insider on popular gaming forums NeoGAF, Crystal Dynamics originally aimed to target 60 fps on both, the PS4 and Xbox One."

From: n4g.com

News: Crystal Dynamics considered creating new story content for Tomb Raider: Definitive Edition

Added: 23.01.2014 11:23 | 12 views | 0 comments


But was told not to by Square exec.

Discussing the development of the next-gen port during a GamesRadar livestream, Amos revealed that "there [were] things that we talked about [doing], even from the beginning. When somebody says you've got another year, let's go do something, we're like, let's add. Let's add this feature, let's add that storytelling, let's add that moment."

But unfortunately, that didn't work out.

"It was actually surprisingly early on when we started putting the constraints around this," he continued, "because our boss, Darrell [Gallagher], who's the worldwide head of studios, he...



From: www.videogamer.com

News: Tomb Raider: Definitive Edition runs at 60FPS on PS4, Crystal confirms

Added: 23.01.2014 9:12 | 0 views | 0 comments


But Xbox One still averages at 30FPS, report suggests.

The Xbox One version is still believed to run at 30FPS, half the speed of the PS4 version.

"Looking here, this is the PS4 version running at 60FPS, again at 1080p," Amos said during a GamesRadar livestream last night. "That's awesome for that to be able to showcase because when you get your hands on it you can feel it."

Amos did not comment on the performance of the Xbox One version.

A report on Rocket Chainsaw, however, claims that "the Xbox One build can technically reach around 45 fps, though this performance is generally only achieved during the most...



From: www.videogamer.com

Crystal Dynamics: Differences between working on Xbox One PS4 vs. current-gen

Added: 22.01.2014 12:16 | 13 views | 0 comments


XMNR: Crystal Dynamics followed the release of one of the better looking PS3 and Xbox 360 releases in Tomb Raider last year by upgrading the game to bring next-gen visual fidelity to the PS4 and Xbox One. Executive producer Scott Amos talked with Examiner about the differences working with the two generations of consoles ahead of the release of Tomb Raider: Definitive Edition.

From: n4g.com

Tomb Raider on Xbox One PS4 will have 'up to 15 times more particles'

Added: 21.01.2014 15:16 | 12 views | 0 comments


XMNR: Tomb Raider: Definitive Edition is coming next week to the Playstation 4 and Xbox One nearly one year after its initial release to the PS3, Xbox 360 and PC. The opportunity to upgrade the graphics of the Lara Croft reboot to next-gen provided not just an opportunity for Crystal Dynamics to make things look prettier but also to improve the game's visual storytelling.

From: n4g.com

Final Fantasy 14: A Realm Reborn - How to Beat the Crystal Tower

Added: 21.01.2014 14:16 | 3 views | 0 comments


Bryan Dawson (Prima Games): One of the biggest additions in the big A Realm Awoken patch for Final Fantasy 14 was the Crystal Tower (CT), also known as the Labyrinth of the Ancients. It's a huge dungeon composed almost entirely of boss fights that awards 200 Philosophy Tomestones and 50 Mythology Tomestones, in addition to level 80 gear drops. You can only receive one gear drop per week (which resets every Monday morning in the U.S.), but you can pile up the tomes until you reach the cap.

From: n4g.com

Tomb Raider: Definitive Edition and the gateway to next-gen - interview

Added: 21.01.2014 9:16 | 13 views | 0 comments


VG247: Tomb Raider: Definitive Edition executive producer Scott Amos explains to VG247s Dave Cook why the project is more than a mere port, how it gave Crystal Dynamics a foothold on PS4 and Xbox One, and why it bodes well for Laras future

From: n4g.com

Do Consoles Need VR Peripherals?

Added: 20.01.2014 21:16 | 9 views | 0 comments


CES 2014 came and went, and with it was more buzz from Oculus VR, and the latest iteration of their Oculus Rift prototype headset, code-named Crystal Cove. The biggest visible change was the addition of an external camera and markers dotting the headset so that the camera could be used for positional tracking. In other words, Oculus Rift just joined both the PS4 and Xbox One by having a camera for motion detection/tracking purposes.

From: n4g.com


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