Crytek's CryEngine Adopts a Subscription Model
Added: 19.03.2014 23:31 | 10 views | 0 comments
Crytek is reworking its engine's business model to make it accessible for a wider audience.
From:
www.ign.com
| CRYENGINE - GDC 2014 Trailers Unleashed
Added: 19.03.2014 18:15 | 11 views | 0 comments
Crytek has released two GDC 2014 trailers for its proprietary game engine, the CRYENGINE.
From:
n4g.com
| Crytek's The Collectables Gets Release Date
Added: 15.03.2014 18:15 | 16 views | 0 comments
Grab It Magazine is reporting that Crysis and Far Cry creator Crytek will release its iOS dual-stick shooter The Collectibles next week.
From:
n4g.com
| CryEngine Will Support SteamOS
Added: 13.03.2014 0:12 | 21 views | 0 comments
Full, native Linux support is coming to the CryEngine software development kit, Crytek has recently confirmed ahead of the upcoming Game Developers Conference taking place next week in San Francisco, California.
From:
www.cinemablend.com
| Are developers being overworked? Lionhead and EA vets talk beating the crunch
Added: 08.03.2014 13:30 | 10 views | 0 comments
Are big studios working individual developers too hard?.
Last year, Crytek tweeted that "by the time Ryse ships, we'll have served the crunch team more than 11,500 dinners". The message sparked public outrage. Devs sometimes work absurd, unsociable hours to finish a game on time, you see - pressure from the top is immense, and if build quality is not up to scratch the project could be pulled.
From:
www.totalxbox.com
| Xbox Uncut - RYSE Son of Rome Review
Added: 25.02.2014 0:15 | 14 views | 0 comments
"Microsoft recently decided to test out a new digital pricing initiative, and Ryse: Son of Rome is the first test for this pricing model, so now seems as good a time as ever to share my thoughts on one of my favorite titles of 2013. Ryse's development is actually a fairly bumpy one. Initially, Crytek designed the game as a Kinect-only title called Codename: Kingdoms, but development was halted and the game was built anew as the Xbox One exclusive we now know today. While some of the original game design decisions mostly likely still exist (quick time events are present for all executions, and the game is unabashedly linear), Ryse has little in common with a Kinect game. It is most assuredly a combat game from beginning to end, and a pretty good one at that." - Xbox Uncut
From:
n4g.com
| Ryse SmartGlass challenge editor quietly killed by Crytek and Microsoft
Added: 21.02.2014 22:15 | 14 views | 0 comments
Ryse: Son of Rome will no longer be getting the previously announced Co-Op editor mode.
From:
n4g.com
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