Friday, 29 November 2024
News with tag Crytek  RSS
XVox - Episode 13: RYSE to Full HD

Added: 29.09.2013 21:18 | 15 views | 0 comments


Participants: Jason, Micheal, Nick, Andrew and Mystic. Show Notes: * RYSE Graphical Tradeoff * 'Halo 4' streamed to Windows Phone, other devices at Microsoft meeting * Xbox Fitness leaked, features Insanity, P90X famous trainers * Dan Greenawalt announces Silverstone and Bernese Alps for Forza Motorsport 5 * 21 New Cars Announced For Forza Motorsport 5, Forza Motorsport Showroom Started * The Xbox One Tour * Battlefield 4 Running on Xbox One at Eurogamer Expo * Impressions of Sadira and Orchid in new Killer Instinct 3 Reveal * Steam Controller * Crytek CEO: Ryse NOT a downgrade, only upgrades from now on, promises Full HD

From: n4g.com

Crytek CEO Confirms Ryse Always Ran 1600x900, 1080p framebuffer, Polygon Reduced in Invisible Parts

Added: 29.09.2013 19:18 | 13 views | 0 comments


There has been a lot of talk about the resolution and polygon count reductions in Ryse: Son of Rome, and Crytek's Founder and CEO Cevat Yerli took to Twitter to shed some light on it all, explaining that no change and compromise has been done in the games resolution and quality.

From: n4g.com

Crytek Details Ryse Graphics: Full Real Time Lighting, Advanced Level of Details, Praises Xbox One

Added: 29.09.2013 13:18 | 12 views | 0 comments


Interesting new details for Ryse Son of Rome.

From: n4g.com

Crytek CEO: Ryse NOT a downgrade, only upgrades from now on, promises Full HD

Added: 29.09.2013 4:18 | 6 views | 0 comments


Earlier this week, we reported that Ryse received a downgrade from 150k Polygon count to 85k Polygon count per character. This reduction in Polygons was officially confirmed by Yerli and he stated that they wanted better shaders with no Level-of-details to further enhance the graphics. Yerli has now followed on his earlier tweet that Ryse now looks far better compared to the E3 build. He says that they have not only enhanced the shaders, they have also worked on implementing real-time physics for the clothes.

Tags: Fuse, Crytek, Ryus
From: n4g.com

Crytek: Ryse Will Look Better On Xbox One Than It Did At E3

Added: 28.09.2013 20:49 | 13 views | 0 comments



Well it's been a busy two days for Crytek and the media vultures circling Ryse after it was revealed that the game took some hits in scaling. Out to set the record straight, Crytek's general manager has come forward to denounce the new-found negativity circling Ryse, and let everyone know that the game will look a lot better in its final form than it did at E3.

From: www.cinemablend.com

Ryse: E3 Build Compared To Xbox One Build

Added: 28.09.2013 19:15 | 18 views | 0 comments



It didn't take long for gaming sites to hunker down, gear up and start rolling out comparison articles of one of the hottest topics going on right now: Crytek downgrading Ryse to run at a stable 30 frames per second on the Xbox One.

From: www.cinemablend.com

Crytek Downgrades Ryse's Graphics For Xbox One

Added: 27.09.2013 21:18 | 21 views | 0 comments



Remember how a lot of people were all up in arms saying “Only one game ran on a PC at E3! Only one gaaaaaaaaame!” Well, I guess you can make that two games, if you're a diehard fanboy. Crytek confirmed that Ryse: Son of Rome for the Xbox One won't be running the way you saw it at E3.

From: www.cinemablend.com

Ryse: Son of Rome's scrapped competitive multiplayer revealed

Added: 26.09.2013 15:59 | 16 views | 0 comments


"We tried the whole PvP thing but it really wasn't fun.".
Ryse: Son of Rome's multiplayer wasn't always limited to that customisable co-op mode - it once had competitive multiplayer, as revealed by Crytek producer Mike Read to Polygon.

Tags: Crytek, Mini, Reef
From: www.oxm.co.uk

Ryse: Son of Rome's scrapped competitive multiplayer revealed

Added: 26.09.2013 15:59 | 13 views | 0 comments


"We tried the whole PvP thing but it really wasn't fun.".
Ryse: Son of Rome's multiplayer wasn't always limited to that customisable co-op mode - it once had competitive multiplayer, as revealed by Crytek producer Mike Read to Polygon.

Tags: Crytek, Mini, Reef
From: www.oxm.co.uk


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