XVox - Episode 13: RYSE to Full HD
Added: 29.09.2013 21:18 | 15 views | 0 comments
Participants: Jason, Micheal, Nick, Andrew and Mystic.
Show Notes:
* RYSE Graphical Tradeoff
* 'Halo 4' streamed to Windows Phone, other devices at Microsoft meeting
* Xbox Fitness leaked, features Insanity, P90X famous trainers
* Dan Greenawalt announces Silverstone and Bernese Alps for Forza Motorsport 5
* 21 New Cars Announced For Forza Motorsport 5, Forza Motorsport Showroom Started
* The Xbox One Tour
* Battlefield 4 Running on Xbox One at Eurogamer Expo
* Impressions of Sadira and Orchid in new Killer Instinct 3 Reveal
* Steam Controller
* Crytek CEO: Ryse NOT a downgrade, only upgrades from now on, promises Full HD
Tags: Steve, Hack, Force, Instinct, Cave, Fuse, Battlefield, Crytek, Xbox, Shop, Also, Windows, Microsoft, Episode, Announces, Killed, Ryus, Xbox One, Impressions
From:
n4g.com
| Crytek CEO Confirms Ryse Always Ran 1600x900, 1080p framebuffer, Polygon Reduced in Invisible Parts
Added: 29.09.2013 19:18 | 13 views | 0 comments
There has been a lot of talk about the resolution and polygon count reductions in Ryse: Son of Rome, and Crytek's Founder and CEO Cevat Yerli took to Twitter to shed some light on it all, explaining that no change and compromise has been done in the games resolution and quality.
From:
n4g.com
| Crytek Details Ryse Graphics: Full Real Time Lighting, Advanced Level of Details, Praises Xbox One
Added: 29.09.2013 13:18 | 12 views | 0 comments
Interesting new details for Ryse Son of Rome.
From:
n4g.com
| Crytek CEO: Ryse NOT a downgrade, only upgrades from now on, promises Full HD
Added: 29.09.2013 4:18 | 6 views | 0 comments
Earlier this week, we reported that Ryse received a downgrade from 150k Polygon count to 85k Polygon count per character. This reduction in Polygons was officially confirmed by Yerli and he stated that they wanted better shaders with no Level-of-details to further enhance the graphics.
Yerli has now followed on his earlier tweet that Ryse now looks far better compared to the E3 build. He says that they have not only enhanced the shaders, they have also worked on implementing real-time physics for the clothes.
From:
n4g.com
| Crytek: Ryse Will Look Better On Xbox One Than It Did At E3
Added: 28.09.2013 20:49 | 13 views | 0 comments
Well it's been a busy two days for Crytek and the media vultures circling Ryse after it was revealed that the game took some hits in scaling. Out to set the record straight, Crytek's general manager has come forward to denounce the new-found negativity circling Ryse, and let everyone know that the game will look a lot better in its final form than it did at E3.
From:
www.cinemablend.com
| Ryse: E3 Build Compared To Xbox One Build
Added: 28.09.2013 19:15 | 18 views | 0 comments
It didn't take long for gaming sites to hunker down, gear up and start rolling out comparison articles of one of the hottest topics going on right now: Crytek downgrading Ryse to run at a stable 30 frames per second on the Xbox One.
From:
www.cinemablend.com
| Crytek Downgrades Ryse's Graphics For Xbox One
Added: 27.09.2013 21:18 | 21 views | 0 comments
Remember how a lot of people were all up in arms saying Only one game ran on a PC at E3! Only one gaaaaaaaaame! Well, I guess you can make that two games, if you're a diehard fanboy. Crytek confirmed that Ryse: Son of Rome for the Xbox One won't be running the way you saw it at E3.
From:
www.cinemablend.com
| Ryse: Son of Rome's scrapped competitive multiplayer revealed
Added: 26.09.2013 15:59 | 16 views | 0 comments
"We tried the whole PvP thing but it really wasn't fun.".
Ryse: Son of Rome's multiplayer wasn't always limited to that customisable co-op mode - it once had competitive multiplayer, as revealed by Crytek producer Mike Read to Polygon.
From:
www.oxm.co.uk
| Ryse: Son of Rome's scrapped competitive multiplayer revealed
Added: 26.09.2013 15:59 | 13 views | 0 comments
"We tried the whole PvP thing but it really wasn't fun.".
Ryse: Son of Rome's multiplayer wasn't always limited to that customisable co-op mode - it once had competitive multiplayer, as revealed by Crytek producer Mike Read to Polygon.
From:
www.oxm.co.uk
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