Ryse combat "built to feel good"
Added: 03.09.2013 16:55 | 3 views | 0 comments
Crytek says main character Marius is "not some brute that hacks his way through combat," discusses game's evolution from being Kinect-exclusive to third-person cinematic action game.
Combat in upcoming Xbox One game .
"Marius is not some brute that hacks his way through combat," Crytek said. "He is a virtuoso with his sword and shield, moving from enemy to enemy with precise and calculated blows."
Crytek added that executing adept timing for moves will be "crucial" to staying alive, with perfect timing being rewarded will quick kills.
"There are no prescribed combos since all of your moves are available to you at any time, giving you maximum creativity in how you want to dispatch your enemies," the developer said. "You#146;ll find different combinations of inputs will kill some enemies quickly while the same input on other enemies could get you killed."
Crytek previously described the combat in Ryse: Son of Rome as being on a spectrum ranging from "."
Also in the blog post, Crytek discussed the game's evolution over time, from its .
Crytek said three prototypes of Ryse were created: one played exclusively with Kinect, a second that combined Kinect and a controller, and a third, final version that was played with a controller and was set in a third-person perspective.
"Every version had its fans within the company, but over time we saw people were increasingly leaning towards the third, controller-based, prototype that showed Marius on screen," Crytek said. "This also tied in neatly with the fact we were now imagining Ryse as a much more cinematic, character-led experience. Our earlier vision of a more on-rails offering just didn#146;t seem compatible with the ideas for the game we were now committed to."
"And so, with all that in mind, we presented this reinterpretation of the game to Microsoft," the developer added. "They shared our excitement and agreed that a shift to third-person perspective and more controller-led gameplay was the right path for Ryse."
Ryse: Son of Rome will be released as an Xbox One launch title in November. The game will feature .
From:
www.gamespot.com
| Why Ryse skipped Xbox 360 for Xbox One - changes weren't "forced on us for negative reasons"
Added: 03.09.2013 14:33 | 8 views | 0 comments
Crytek explains jump to new platform, talks "core" and "casual" appeal.
Ryse: Son of Rome wasn't always the ruggedly good-looking Roman general who now stands before you, awaiting your instructions as to the disposal of a bleeding foe. Once upon a time, it was a first-person Kinect game. Hence, leading man Marius wouldn't have "stood before you". Yes, it's a perspective joke. Let's move on.
From:
www.oxm.co.uk
| News: TimeSplitters Rewind in development for PS4
Added: 03.09.2013 11:29 | 34 views | 0 comments
Fans confident Crytek will approve a console release.
The project was said to have been authorised for a PC release by TimeSplitters' owner Crytek back in March. But a PS4 version is in development because the developer is "pretty confident Crytek's going to say go ahead and do it".
"We're actually going to go ahead and start development [of Timesplitters Rewind] on PlayStation 4. Just because we're pretty confident Crytek's going to say go ahead and do it," project lead Michael Hubicka told Gaming Blend. "But we don't want them saying go ahead and do it when we're caught with our pants down and we're like halfway through...
From:
www.videogamer.com
| Crytek's Warface confirmed for Xbox 360
Added: 28.08.2013 21:31 | 13 views | 0 comments
Free-to-play shooter coming to current-gen console in 2014. Crytek has confirmed that its free-to-play shooter Warface is on its way to Xbox 360.
From:
rss.feedsportal.com
| Warface coming to Xbox 360 in 2014
Added: 28.08.2013 19:06 | 10 views | 0 comments
Crytek's free-to-play online shooter landing on current-generation console early next year.
).
The free-to-play online shooter was previously only announced for PC.
Warface isn't likely to be entirely free-to-play on Xbox 360, as players must have an Xbox Live Gold subscription for online multiplayer through the platform.
Warface is Crytek's first free-to-play game. The PC version of the game is in development at the company's Kiev outfit and runs on CryEngine 3. It is not clear which studio is developing the Xbox 360 version.
Warface is a military shooter set in the near future, and Crytek claims it offers a cinematic experience with next-gen visuals, artificial intelligence, and physics. It is currently in beta on PC.
Crytek CEO Cevat Yerli the game's free-to-play model last year.
"We know that free-to-play games have a bad image," Yerli said at the time. "They have a bad reputation; 'it's pay to win, it's low quality.' I completely get that, but we are making free-to-play that's high quality. It's CryEngine 3; it's a big investment."
For more on Warface, check out GameSpot's Now Playing video feature below with Yerli.
From:
www.gamespot.com
| Crytek announces Warface for Xbox 360 - but not Xbox One
Added: 28.08.2013 17:11 | 6 views | 0 comments
Free-to-play shooter coming early 2014.
Crytek's free-to-play FPS Warface is coming to Xbox 360 and... nope, just Xbox 360, actually. It's out in early 2014, for Xbox Live Gold subscribers only. Where's the Xbox One version, Crytek? And why does this game look so much like Battlefield 3?
From:
www.oxm.co.uk
| Crytek announces Warface for Xbox 360 - but not Xbox One
Added: 28.08.2013 17:11 | 29 views | 0 comments
Free-to-play shooter coming early 2014.
Crytek's free-to-play FPS Warface is coming to Xbox 360 and... nope, just Xbox 360, actually. It's out in early 2014, for Xbox Live Gold subscribers only. Where's the Xbox One version, Crytek? And why does this game look so much like Battlefield 3?
From:
www.oxm.co.uk
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